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Editing v0.31 Talk:Soap
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+ | I was under the impression that soap is bugged very badly right now. Specifically, with the introduction of the new "glob" unit, soap is now produced in globs, but every potential use for soap is programmed to use bars. This can be easily fixed: | ||
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+ | Open reaction_other.txt in your save raws and/or default raws folder and change | ||
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+ | Code: [Select] | ||
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+ | [PRODUCT:100:1:GLOB:NONE:GET_MATERIAL_FROM_REAGENT:B:SOAP_MAT]to | ||
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+ | Code: [Select] | ||
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+ | [PRODUCT:100:1:BAR:NONE:GET_MATERIAL_FROM_REAGENT:B:SOAP_MAT] | ||
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+ | : With the bugfix version, soap is now in bars. --[[User:Zombiejustice|Zombiejustice]] 16:44, 9 April 2010 (UTC) | ||
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+ | Thanks, Fox the Undead, http://www.bay12games.com/forum/index.php?topic=52996.0 | ||
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+ | If someone wants to post this on the main page, go ahead. I'm still new here and I don't want to mess anything up. | ||
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+ | -[[User:Theothersteve7|Theothersteve7]] 15:23, 7 April 2010 (UTC) | ||
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+ | == This command must be entered through the Manager == | ||
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+ | Why doesn't the Soap Maker allow you to add the task directly? Isn't this a bug missing from the Bug section of the page? | ||
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+ | [[User:Neebat|Neebat]] 18:08, 21 June 2010 (UTC) | ||
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== Is Soap needed? == | == Is Soap needed? == | ||
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::Actually they will be cleaned but only with water. It probably is more likely they will get an infection without soap. --[[Special:Contributions/202.124.123.107|202.124.123.107]] 03:01, 12 May 2010 (UTC) | ::Actually they will be cleaned but only with water. It probably is more likely they will get an infection without soap. --[[Special:Contributions/202.124.123.107|202.124.123.107]] 03:01, 12 May 2010 (UTC) | ||
:::Yeah, this happened to me, where I had a legendary mason who was injured in a cave-in, and was all patched up and casted at the hospital, but went from faint to pale and then died while resting. The announcement said he died from infection. I decided to try making soap after that one. | :::Yeah, this happened to me, where I had a legendary mason who was injured in a cave-in, and was all patched up and casted at the hospital, but went from faint to pale and then died while resting. The announcement said he died from infection. I decided to try making soap after that one. | ||
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==Soap Quality Question== | ==Soap Quality Question== | ||
Does soap have quality modifiers (like food and statues) or not (like coke and cut gems)? That is to say, do I need to pay attention to the skill levels of my soapmakers? | Does soap have quality modifiers (like food and statues) or not (like coke and cut gems)? That is to say, do I need to pay attention to the skill levels of my soapmakers? | ||
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== Buckets? == | == Buckets? == | ||
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::: And again in .14 an .15 (though I hadn't figured out how the buckets were getting filled). What's worse, you can't dump the liquid any more than you can dump blood or ichor out of a barrel. --[[User:Romeofalling|Romeofalling]] 07:24, 4 October 2010 (UTC) | ::: And again in .14 an .15 (though I hadn't figured out how the buckets were getting filled). What's worse, you can't dump the liquid any more than you can dump blood or ichor out of a barrel. --[[User:Romeofalling|Romeofalling]] 07:24, 4 October 2010 (UTC) | ||
::::Still an issue in .16; I'm attempting to get around this by designating a burrow containing an ash stockpile, an empty barrel stockpile, and an empty bucket stockpile, in addition to the ashery, wood furnace, and carpenter's shop. We'll see how this works. [[User:Ademrudin|Ademrudin]] 04:52, 3 November 2010 (UTC) | ::::Still an issue in .16; I'm attempting to get around this by designating a burrow containing an ash stockpile, an empty barrel stockpile, and an empty bucket stockpile, in addition to the ashery, wood furnace, and carpenter's shop. We'll see how this works. [[User:Ademrudin|Ademrudin]] 04:52, 3 November 2010 (UTC) | ||
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== Pets == | == Pets == | ||
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As far as the lye bucket/barrel issue, I usually use magma forges, so I prefer not to burn wood anyways(not an elf or anything, just would rather use the results of my clearcutting for furniture and cages etc), I just embark with 10 to 25 lye, and request it each time from the caravan, and I've never needed to make any. I'm not even sure of all the steps actually. | As far as the lye bucket/barrel issue, I usually use magma forges, so I prefer not to burn wood anyways(not an elf or anything, just would rather use the results of my clearcutting for furniture and cages etc), I just embark with 10 to 25 lye, and request it each time from the caravan, and I've never needed to make any. I'm not even sure of all the steps actually. | ||
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