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Editing v0.31 Talk:Thief
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==Kidnapping bug== | ==Kidnapping bug== | ||
Had DF crash right after receiving alert of a successful kidnapping. Is this a known bug? Has anyone else had this happen? --[[User:Zombiejustice|Zombiejustice]] 01:59, 26 April 2010 (UTC) | Had DF crash right after receiving alert of a successful kidnapping. Is this a known bug? Has anyone else had this happen? --[[User:Zombiejustice|Zombiejustice]] 01:59, 26 April 2010 (UTC) | ||
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==Caged Kobold== | ==Caged Kobold== | ||
I was looking at my stockpiles, and I noticed a cage with a kobold thief in it. How did it trigger a cage trap? | I was looking at my stockpiles, and I noticed a cage with a kobold thief in it. How did it trigger a cage trap? | ||
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==Overwrote Job: Kidnap By Clean Self (?)== | ==Overwrote Job: Kidnap By Clean Self (?)== | ||
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This could be considered a bug, too, but children inside a snatcher's bag are (as of 31.03) totally invincible. This means that you can use extreme measures to kill the snatcher without harming the child. A few dozen z-levels work fine. --[[Special:Contributions/97.121.191.10|97.121.191.10]] 23:55, 8 June 2010 (UTC) | This could be considered a bug, too, but children inside a snatcher's bag are (as of 31.03) totally invincible. This means that you can use extreme measures to kill the snatcher without harming the child. A few dozen z-levels work fine. --[[Special:Contributions/97.121.191.10|97.121.191.10]] 23:55, 8 June 2010 (UTC) | ||
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== Bad Thought == | == Bad Thought == | ||
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This article needs to address or link to a page addressing the seemingly useless "Master Thief" dwarf immigrant which cannot be assigned to your military and cannot be assigned any laborers. | This article needs to address or link to a page addressing the seemingly useless "Master Thief" dwarf immigrant which cannot be assigned to your military and cannot be assigned any laborers. | ||
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