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==Strange Well Phenomenon==
 
I dropped several pieces of ice that I carved out of my glacier embark down my well that is built over a cavern lake. When the ice hit the lake it became "water laced with water", with a water covering no less. I saved and reloaded and it simply listed several instances of "water" at that spot as well as the 7/7 water from the lake. However, the dwarves no longer seem to use the well, a drinking zone placed over it doesn't say it's a water source, and the well says "bucket full".  Has anyone else encountered this?
 
 
 
==Mud Contaminant Rumors are FALSE==
 
==Mud Contaminant Rumors are FALSE==
  
 
Two quote the contaminant page:
 
Two quote the contaminant page:
  
Water that [[flow]]s over contaminants can pick them up and redistribute them as the water moves. Water does not appear to move mud, although mud will be created any time water covers a tile. The mechanics of redistributing contaminants using water is not well understood although there have been some observations of strange behavior when mixing blood and water.
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Water that {{l|flow|flows}} over contaminants can pick them up and redistribute them as the water moves. Water does not appear to move mud, although mud will be created any time water covers a tile. The mechanics of redistributing contaminants using water is not well understood although there have been some observations of strange behavior when mixing blood and water.
  
 
And I can speak from experience, I have NEVER seen water move mud. I'm even running tests of it in my well guide fortress, there's no signs of any mud contaminating the water. The dwarves are fine with the water coming out of a well situated directly over a pile of mud. Whoever is making these claims about filtering mud with grates and bars needs to lurk (and experiment) moar. Even if mud were a functioning contaminant like blood, water just makes more mud as soon as it touches a floor tile, which means ALL water would be eternally muddy! Even after being "filtered" through a grate! --Kydo 06:54, 29 November 2010 (UTC)
 
And I can speak from experience, I have NEVER seen water move mud. I'm even running tests of it in my well guide fortress, there's no signs of any mud contaminating the water. The dwarves are fine with the water coming out of a well situated directly over a pile of mud. Whoever is making these claims about filtering mud with grates and bars needs to lurk (and experiment) moar. Even if mud were a functioning contaminant like blood, water just makes more mud as soon as it touches a floor tile, which means ALL water would be eternally muddy! Even after being "filtered" through a grate! --Kydo 06:54, 29 November 2010 (UTC)
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::::::: I still can't find any evidence of this whatsoever. The latest version IS 0.31.18, right? I'm only finding stagnant water in pools. Draining the water from the pools makes it work just fine for me. The water from the river is just fine on it's own, thus far. Also, if stagnation is a contaminant, wouldn't it be listed as "laced with grime"? Also, my dwarves don't seem to be minding salty water from the well either. --Kydo 06:51, 30 November 2010 (UTC)
 
::::::: I still can't find any evidence of this whatsoever. The latest version IS 0.31.18, right? I'm only finding stagnant water in pools. Draining the water from the pools makes it work just fine for me. The water from the river is just fine on it's own, thus far. Also, if stagnation is a contaminant, wouldn't it be listed as "laced with grime"? Also, my dwarves don't seem to be minding salty water from the well either. --Kydo 06:51, 30 November 2010 (UTC)
 
::::::Try looking at the contents of the water item - when you're looking at the bucket with the water in it, move the highlight to the stack of water (if it isn't there already) and press {{k|Enter}}. --[[User:DeMatt|DeMatt]] 08:26, 30 November 2010 (UTC)
 
::::::Try looking at the contents of the water item - when you're looking at the bucket with the water in it, move the highlight to the stack of water (if it isn't there already) and press {{k|Enter}}. --[[User:DeMatt|DeMatt]] 08:26, 30 November 2010 (UTC)
 
Stagnant water leaves 'a pile of grime' 'a dusting of grime' etc. behind it (when it evaporates?). I guess this is why adding fresh water to a cistern that has previously had stagnant water in it results in stagnant water. I think the grime can be eliminated from dry tiles by building a floor tile and then de-constructing it (just like you can get rid of mud, murky-pool tiles etc). [[User:Ptb ptb|Ptb ptb]] 20:02, 15 July 2012 (UTC)
 
:You've got it backwards - stagnant water creates grime, but grime does '''not''' make water become stagnant. --[[User:Quietust|Quietust]] 21:33, 15 July 2012 (UTC)
 
  
 
==Wells DO NOT clean water==
 
==Wells DO NOT clean water==
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:You can't have stagnant water in a bucket. That's one of the best methods of eliminating the status of "stagnant". Water is considered stagnant when it's sitting on a brook or murky pool tile. That is the only deciding factor. At first, I thought people were just mixing up "mud" and "blood", but it's clearly so consistent, that there is no mistake. Also, where in the stocks page does it list water? Is it's quantity in the billion-gazillions? Now, if your well is full of ''blood'', THAT is a big difference. Blood will have an impact, as it is a genuine contaminant that will flow with water.--Kydo 06:54, 29 November 2010 (UTC)
 
:You can't have stagnant water in a bucket. That's one of the best methods of eliminating the status of "stagnant". Water is considered stagnant when it's sitting on a brook or murky pool tile. That is the only deciding factor. At first, I thought people were just mixing up "mud" and "blood", but it's clearly so consistent, that there is no mistake. Also, where in the stocks page does it list water? Is it's quantity in the billion-gazillions? Now, if your well is full of ''blood'', THAT is a big difference. Blood will have an impact, as it is a genuine contaminant that will flow with water.--Kydo 06:54, 29 November 2010 (UTC)
 
:: People often go by what they "know to be true" from previous versions or things they have heard or read. I'm just reporting what I have actually seen. I had read that well clean water, so I was surprised to read the stock page and find only "stagnant water" listed in my stocks. Looking at injured dwarves, I saw they had all complained about the water quality.  
 
:: People often go by what they "know to be true" from previous versions or things they have heard or read. I'm just reporting what I have actually seen. I had read that well clean water, so I was surprised to read the stock page and find only "stagnant water" listed in my stocks. Looking at injured dwarves, I saw they had all complained about the water quality.  
:: I have a well which I am experimenting on, trying to make it non-stagnant. If I select the well with 't', and choose the bucket (when the well reads "Bucket full" in the 'q' menu), I can see the contents of the bucket. The contents reads as "stagnant water". The above comment that water in a bucket cannot be stagnant is clearly false. --[[Special:Contributions/90.230.139.239|90.230.139.239]] 15:26, 9 June 2011 (UTC)
 
  
 
Look under "liquids" in the stock page. You are playing a .31 version, right? Liquids have been in the stock pages a while. You may also see other fun liquids listed, like magma, or stuff magma has melted. The quantity of water listed is usually in the dozens. Buckets seem to hold five or ten units of water. Blood will not have an impact, blood does not make water stagnant. FB blood might make dwarves sick though. However, I have determined, mud is not the contaminant that makes water stagnant. It must be an invisible contaminant. Cleaned water will still make mud. Water that has passed through a grate and picked up mud from another source is still clean. Wells will not clean water. Buckets will not clean water. This may be new behavior, but you don't have to take my word for it. Just look.
 
Look under "liquids" in the stock page. You are playing a .31 version, right? Liquids have been in the stock pages a while. You may also see other fun liquids listed, like magma, or stuff magma has melted. The quantity of water listed is usually in the dozens. Buckets seem to hold five or ten units of water. Blood will not have an impact, blood does not make water stagnant. FB blood might make dwarves sick though. However, I have determined, mud is not the contaminant that makes water stagnant. It must be an invisible contaminant. Cleaned water will still make mud. Water that has passed through a grate and picked up mud from another source is still clean. Wells will not clean water. Buckets will not clean water. This may be new behavior, but you don't have to take my word for it. Just look.
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::::Yes, the tile above a ramp counts as open space.  You can build wells, grates, hatches etc on downward ramps, even if there's water below.
 
::::Yes, the tile above a ramp counts as open space.  You can build wells, grates, hatches etc on downward ramps, even if there's water below.
 
:::::Yes, a well will work over top of a ramp. Ramps act like an empty tile with a special function applied. So if all you have is a hole in the ground with a ramp in it, full of water, the well will still work there. But because a ramp requires ground to be built upon, you can't dig out anywhere below said ramp, so you can't exactly have much of a reservoir if you do that. Basically all it means is that having a ramp at the bottom of your well does nothing to the functionality of a well. But staircases still interrupt functionality should they be at or above the water level. --Kydo 15:05, 13 October 2010 (UTC)
 
:::::Yes, a well will work over top of a ramp. Ramps act like an empty tile with a special function applied. So if all you have is a hole in the ground with a ramp in it, full of water, the well will still work there. But because a ramp requires ground to be built upon, you can't dig out anywhere below said ramp, so you can't exactly have much of a reservoir if you do that. Basically all it means is that having a ramp at the bottom of your well does nothing to the functionality of a well. But staircases still interrupt functionality should they be at or above the water level. --Kydo 15:05, 13 October 2010 (UTC)
::::::This seems like a good thing if you dig the ramp into an aquifer.  You don't need a water reservoir and little dwarven children can just crawl out(maybe)-- JamesPlaysDF 6:28, 26 August 2012
 
  
 
== Can creatures come up through wells? ==
 
== Can creatures come up through wells? ==
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That should keep the water flowing. I hope it works, I can not bare the thought that my sickly dwarves are drinking bad water =(  
 
That should keep the water flowing. I hope it works, I can not bare the thought that my sickly dwarves are drinking bad water =(  
 
--[[User:Mateo|Mateo]] 22:01, 12 December 2010 (UTC)
 
--[[User:Mateo|Mateo]] 22:01, 12 December 2010 (UTC)
: It did not make the water non-stagnant, I think however, that the biome that I am in is considered a swamp, and that makes the river stagnant even though its not touching the swamps at all.--[[User:Mateo|Mateo]] 23:45, 17 December 2010 (UTC)
 
 
== Mud laced water? ==
 
 
Examining a bucket of water taken from a stagnant water source will show it as carrying stagnant water coated with grime.  However, examining a bucket of water taken from a 1 z-level cistern with a muddy floor does '''not''' show anything about "laced with mud".  Is "laced with mud" an invisible flag? -- [[User:Khym Chanur|Khym Chanur]] 08:05, 11 June 2011 (UTC)
 

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