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Editing v0.34:Adventurer mode
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=== Weapon === | === Weapon === | ||
− | The weapon you start out with will be based on which of these, plus the unarmed combat skills, is the highest. In other words, even if Swordsman is your highest weapon skill, you won't start with a sword if your Wrestler or Striker skills are better. Usually the best choice anyway is to specialize in just one melee weapon skill. Regardless of weapon skills, a '''large copper dagger''' will always be included in the starting equipment, which is handy for throwing | + | The weapon you start out with will be based on which of these, plus the unarmed combat skills, is the highest. In other words, even if Swordsman is your highest weapon skill, you won't start with a sword if your Wrestler or Striker skills are better. Usually the best choice anyway is to specialize in just one melee weapon skill.Regardless of weapon skills, a '''large copper dagger''' will always be included in the starting equipment, which is handy for throwing to enemies that are just a step away or finishing off a foe pinned down by a stuck weapon. |
Not all races/civilizations can start with all of these skills. (For example, Dwarves can't start with Bowman or Lasher). | Not all races/civilizations can start with all of these skills. (For example, Dwarves can't start with Bowman or Lasher). |