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Editing v0.34:Adventurer mode
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=== How do I keep my companions from running off after random wildlife? === | === How do I keep my companions from running off after random wildlife? === | ||
− | In unmodified games, only human companions are typically available and humans currently seem to have the philosophy that all wildlife MUST DIE AN IMMEDIATE BRUTAL DEATH ASAP. While there's currently no way to order them to ignore wildlife and other neutral creatures, you can modify the ''raw\objects\entity_default.txt'' file and add the | + | In unmodified games, only human companions are typically available and humans currently seem to have the philosophy that all wildlife MUST DIE AN IMMEDIATE BRUTAL DEATH ASAP. While there's currently no way to order them to ignore wildlife and other neutral creatures, you can modify the ''raw\objects\entity_default.txt'' file and add the [[Creature token#A|[AT_PEACE_WITH_WILDLIFE]]] to the entity definition for humans. This will cause humans to have an elf-like attitude toward wildlife, and vice versa. Humans will then avoid killing animals and animals will not run away from humans, also giving you somewhat of an advantage when hunting as a human. However, this does mean you'll have to confirm attacks against animals with {{k|alt}}-{{k|y}}, among other things. (It's still preferable to each of your companions getting one-shotted by hooved, precision kicks to the face... damn horses.) |
Animals... either you love them and they love you, or they must die a horrible death right now. | Animals... either you love them and they love you, or they must die a horrible death right now. |