v50 Steam/Premium information for editors
- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.
Editing v0.34:Fire-safe
Jump to navigation
Jump to search
Warning: You are not logged in.
Your IP address will be recorded in this page's edit history.
You are editing a page for an older version of Dwarf Fortress ("Main" is the current version, not "v0.34"). Please make sure you intend to do this. If you are here by mistake, see the current page instead.
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
{{quality|Fine|07:18, 29 May 2012 (UTC)}}{{av}} | {{quality|Fine|07:18, 29 May 2012 (UTC)}}{{av}} | ||
− | + | [[Fire-safe]] materials are those that are not damaged by [[fire]]. These materials include glass, metal, and most stone. No types of wood are fire-safe, and neither are [[charcoal]] or [[coke]]. [[Bituminous coal]] and [[lignite]] are flammable stone, and ought not be fire-safe, but the bug mentioned below allows them to be used as a fire-safe building material. Furthermore, the game only considers [[bar]]s, [[block]]s, [[stone]], [[log]]s, and [[anvil]]s to be capable of being fire-safe - all other item types are rejected outright. | |
− | |||
− | + | Fire-safe materials are only required when the object is going to come into contact with extreme heat, such as all conventional [[furnace]]s and the [[metalsmith's forge|forge]]. For the magma-powered versions of these buildings, as well as anything that will be in direct contact with magma (such as [[floodgate]]s), fire-safe material is not enough: it has to be [[magma-safe]]. | |
− | As far as the game is concerned, only materials which are stable at the | + | As far as the game is concerned, only materials which are stable at the temperature {{ct|11000}} (i.e. MELTING_POINT/BOILING_POINT/IGNITE_POINT/HEATDAM_POINT greater than 11000 and COLDDAM_POINT less than 11000) are considered fire-safe. Despite this temperature being considered fire-safe, actual [[fire]] generates temperatures as high as {{ct|11640}}.{{bug|5011}} |
{{Category|Materials}} | {{Category|Materials}} | ||
{{Category|Physics}} | {{Category|Physics}} |