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Editing v0.34:Military design
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==== Live targets ==== | ==== Live targets ==== | ||
− | Building a [[goblin]] shooting range where live goblins are shot at can increase the speed of ranged training. The caged prisoners, obtained from [[cage trap]]s, are dropped down a shaft 4-5 z-levels down, enough to break their legs but hopefully no more. Then have your marksdwarves shoot the stunned and immobile goblins from 14-18 steps away. The further away you place your marksdwarves, the higher probability that they might miss, thereby prolonging their target practice. Remember to add a lever and a bridge to enable retrieving the goblin corpses and items, and cleaning up the mess you just made | + | Building a [[goblin]] shooting range where live goblins are shot at can increase the speed of ranged training. The caged prisoners, obtained from [[cage trap]]s, are dropped down a shaft 4-5 z-levels down, enough to break their legs but hopefully no more. Then have your marksdwarves shoot the stunned and immobile goblins from 14-18 steps away. The further away you place your marksdwarves, the higher probability that they might miss, thereby prolonging their target practice. Remember to add a lever and a bridge to enable retrieving the goblin corpses and items, and cleaning up the mess you just made. Sometimes, it might be necessary to send in meleedwarves to finish off a goblin. Therefore, place the lever to the bridge '''outside''' the shooting range as civilian dwarves will see the goblins and run away. |
− | + | ||
− | + | ╔═══════════╗ four z-levels up: | |
− | + | ║***********║ ╔═╦═╦═╦═╦═╗ | |
− | ╔═══════════╗ | + | ║*+*+*g*+*+*║ ║*║*║*║*║*║ |
− | ║ | + | ║***********║ ║+║+║+║+║+║ |
− | ║ | + | ║▼*********▼║ ║+++++++++║ |
− | ║ | + | ║+++++++++++║ ║+++++++++║ |
− | ║▼ | ||
− | ║+++++++++++║ | ||
║+++++++++++║ | ║+++++++++++║ | ||
║+++++++++++║ ║D║ | ║+++++++++++║ ║D║ | ||
− | ║+++++++++++║ ║+║ | + | ║+++++++++++║ ║+║ |
− | ║+++++++++++║ | + | ║+++++++++++║ Locked tunnel |
− | ║+++++++++++║ | + | ║+++++++++++║ one z-level down |
║+++++++++++║ ║+║ | ║+++++++++++║ ║+║ | ||
║+++++++++++║ ║+║ | ║+++++++++++║ ║+║ | ||
║+++++++++++║ ║+║ | ║+++++++++++║ ║+║ | ||
║+++++++++++║ ╔════╝D╚════╗ | ║+++++++++++║ ╔════╝D╚════╗ | ||
− | ║ | + | ║***********║ ║+++++++++++║ |
║▼▼▼▼▼▼▼▼▼▼▼║ ║▲▲▲▲▲▲▲▲▲▲▲║ | ║▼▼▼▼▼▼▼▼▼▼▼║ ║▲▲▲▲▲▲▲▲▲▲▲║ | ||
║++☺+++☺++☺+║ ╚═══════════╝ | ║++☺+++☺++☺+║ ╚═══════════╝ | ||
║+☺++☺++☺+++║ | ║+☺++☺++☺+++║ | ||
║+++++++++++║ | ║+++++++++++║ | ||
− | ╚════++ | + | ╚════++═════╝ |
− | + | ò Lever to bridge | |
− | |||
==Squad management== | ==Squad management== |