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Editing v0.34:Skill
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{{quality|Exceptional|22:45, 1 May 2011 (UTC)}}{{av}} | {{quality|Exceptional|22:45, 1 May 2011 (UTC)}}{{av}} | ||
− | ''See also | + | '''See also [[Combat skill]] |
− | '''Skills''' are used by dwarves to accomplish almost every task. Higher skills allow dwarves to accomplish tasks more quickly | + | '''Skills''' are used by dwarves to accomplish almost every task. Higher skills allow dwarves to accomplish tasks more quickly, but also more effectively (for example, mining and crafting). Using a skill will grant '''[[experience]]''' in that skill, allowing the dwarf to reach higher skill levels. |
− | + | Skills become '''rusty''' and eventually '''very rusty''' after a certain period of time. The exact effects of this are unknown, but skills remaining at "very rusty" for prolonged periods of time will gradually suffer '''permanent''' experience loss. | |
− | To determine what skills a dwarf has, press {{K|v}} and highlight the dwarf, then press {{K|g}} to ensure you are on the general information page. The skills will be grouped | + | To determine what skills a dwarf has, press {{K|v}} and highlight the dwarf, then press {{K|g}} to ensure you are on the general information page. The skills will be grouped in to three toggleable types: {{K|c}}ombat, la{{K|b}}or and {{K|m}}iscellaneous skills. The list will include the level of each skill and a note if it is rusty or very rusty in parentheses if applicable. |
Skill levels are as follows: | Skill levels are as follows: | ||
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==Skill penalties== | ==Skill penalties== | ||
− | Dwarves that are [[Status icon|hungry, tired, or thirsty]] will work slower and produce lower quality goods. | + | Dwarves that are [[Status icon|hungry, tired, or thirsty]] will work slower and produce lower quality goods. For some tasks like wood cutting or furnace operating this is unimportant, but you may wish to halt construction of [[aluminum]] [[statue]]s if your [[blacksmith]] is famished and hollow-eyed from lack of sleep. |
==Skills== | ==Skills== | ||
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| valign='top' | | | valign='top' | | ||
− | {{Skill Box|[[Military]]|0:1|0:0 | + | {{Skill Box|[[Military]]|0:1|0:0| |
* [[Archer]] | * [[Archer]] | ||
* [[Armor user]] | * [[Armor user]] | ||
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* [[Balance]] | * [[Balance]] | ||
* [[Coordination]] | * [[Coordination]] | ||
+ | * [[Discipline]] | ||
* [[Druid]] | * [[Druid]] | ||
− | |||
* [[Military tactics]] | * [[Military tactics]] | ||
* [[Poet]] | * [[Poet]] | ||
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*avoid appointing a dwarf that will never learn a certain skill to a profession that uses it: | *avoid appointing a dwarf that will never learn a certain skill to a profession that uses it: | ||
**''appointing a [[Personality trait|straightforward]] dwarf as a [[broker]] will result in a [[consoler]], non-[[flatterer]], non-[[liar]] [[broker]]''. | **''appointing a [[Personality trait|straightforward]] dwarf as a [[broker]] will result in a [[consoler]], non-[[flatterer]], non-[[liar]] [[broker]]''. | ||
− | *appoint a dwarf with | + | *appoint a dwarf with an useful effect given by a [[Personality trait|trait]] to a profession that benefits from it: |
**''appointing an [[Personality trait|undisciplined]] dwarf to an important job will result in [[fun|fun]]''. | **''appointing an [[Personality trait|undisciplined]] dwarf to an important job will result in [[fun|fun]]''. | ||
**''appointing an [[Personality trait|angry]] dwarf to [[soldier]] will result in more [[Status_icon|enraged]] bonuses. | **''appointing an [[Personality trait|angry]] dwarf to [[soldier]] will result in more [[Status_icon|enraged]] bonuses. | ||
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