v50 Steam/Premium information for editors
- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.
Editing v0.34:Tile
Jump to navigation
Jump to search
Warning: You are not logged in.
Your IP address will be recorded in this page's edit history.
You are editing a page for an older version of Dwarf Fortress ("Main" is the current version, not "v0.34"). Please make sure you intend to do this. If you are here by mistake, see the current page instead.
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
− | + | Tiles are the squares that form a map, a tile consists of two sections a wall section and a floor section, like this: | |
− | |||
− | |||
− | Tiles are the squares that form a map | ||
▒▒▒▒▒▒▒▒▒▒▒▒▒▒ -| | ▒▒▒▒▒▒▒▒▒▒▒▒▒▒ -| | ||
▒▒▒▒▒▒▒▒▒▒▒▒▒▒ | | ▒▒▒▒▒▒▒▒▒▒▒▒▒▒ | | ||
Line 13: | Line 10: | ||
==Stairs== | ==Stairs== | ||
− | Building a | + | Building a stairway consists of two elements: an up stair and a down stair, each element is built only in the matching tile section, across two z-levels, like this: |
▒▒▒▒▒▒▒▒▒▒▒▒▒▒ -| -| | ▒▒▒▒▒▒▒▒▒▒▒▒▒▒ -| -| | ||
▒▒▒▒▒▒▒▒▒▒▒▒▒▒ | | | ▒▒▒▒▒▒▒▒▒▒▒▒▒▒ | | | ||
− | ▒▒▒▒▒▒▒▒▒▒▒▒▒▒ |--> Wall Section |--> Open Space | + | ▒▒▒▒▒▒▒▒▒▒▒▒▒▒ |--> Wall Section |--> Open Space Wall |
▒▒▒▒▒▒▒▒▒▒▒▒▒▒ | | | ▒▒▒▒▒▒▒▒▒▒▒▒▒▒ | | | ||
▒▒▒▒▒▒▒▒▒▒▒▒▒▒ | | | ▒▒▒▒▒▒▒▒▒▒▒▒▒▒ | | | ||
Line 36: | Line 33: | ||
▒▒▒▒▒▒▒▒▒▒▒▒▒▒ -| ▒▒▒ -| | | ▒▒▒▒▒▒▒▒▒▒▒▒▒▒ -| ▒▒▒ -| | | ||
▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ----> Floor ▓ ▓▓▓▓▓▓▓ ----> Down Stair -| | ▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ----> Floor ▓ ▓▓▓▓▓▓▓ ----> Down Stair -| | ||
− | ==Walls== | + | ==Walls and Fortifications== |
− | Both natural occurring and constructed walls span across two z-levels, the bottom wall section and floor and the top floor section: | + | Both natural occurring and constructed walls and both carved and built fortifications span across two z-levels, the bottom wall section and floor and the top floor section, the only difference is that fortifications have holes in the wall section to allow fluids and projectiles through: |
-| | -| | ||
| | | | ||
Line 44: | Line 41: | ||
| | | | ||
-| | -| | ||
− | ▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ----> Floor -| | + | ▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ----> Floor -| ▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ----> Floor -| |
− | ▒▒▒▒▒▒▒▒▒▒▒▒▒▒ -| | | + | ▒▒▒▒▒▒▒▒▒▒▒▒▒▒ -| | ▒▒▒▒▒▒▒▒▒▒▒▒▒▒ -| | |
− | ▒▒▒▒▒▒▒▒▒▒▒▒▒▒ | | | + | ▒▒▒▒▒▒▒▒▒▒▒▒▒▒ | | ▒▒ ▒▒ ▒▒ ▒▒ | | |
− | ▒▒▒▒▒▒▒▒▒▒▒▒▒▒ |--> Wall Section |--> <material> Wall | + | ▒▒▒▒▒▒▒▒▒▒▒▒▒▒ |--> Wall Section |--> <material> Wall ▒▒▒▒▒▒▒▒▒▒▒▒▒▒ |--> Wall Section |--> <material> Fortification |
− | ▒▒▒▒▒▒▒▒▒▒▒▒▒▒ | | | + | ▒▒▒▒▒▒▒▒▒▒▒▒▒▒ | | ▒▒ ▒▒ ▒▒ ▒▒ | | |
− | ▒▒▒▒▒▒▒▒▒▒▒▒▒▒ | | | + | ▒▒▒▒▒▒▒▒▒▒▒▒▒▒ | | ▒▒▒▒▒▒▒▒▒▒▒▒▒▒ | | |
− | ▒▒▒▒▒▒▒▒▒▒▒▒▒▒ -| | | + | ▒▒▒▒▒▒▒▒▒▒▒▒▒▒ -| | ▒▒▒▒▒▒▒▒▒▒▒▒▒▒ -| | |
− | ▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ----> Floor -| | + | ▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ----> Floor -| ▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ----> Floor -| |
− | ==Supports and | + | ==Supports and Statues== |
Unlike walls supports span only one z-level, allow liquids and movement, and don't create a floor on top. | Unlike walls supports span only one z-level, allow liquids and movement, and don't create a floor on top. | ||
− | + | Statues are basically the same as a wall ''(does it block liquids?{{verify}})'' but without the floor tile on top. | |
− | ▒▒ -| | | + | ▒▒ -| | ▒▒▒▒▒░░░░▒▒▒▒▒ -| | |
− | ▒▒ | | | + | ▒▒ | | ▒▒▒▒▒▓░░▓▒▒▒▒▒ | | |
− | ▒▒ |--> Wall Section |--> <material> Wall | + | ▒▒ |--> Wall Section |--> <material> Wall ▒▒░░░▓▓▓▓░░░▒▒ |--> Wall Section |--> <material> Statue |
− | ▒▒ | | | + | ▒▒ | | ▒░░▒░░▓▓░░▒░░▒ | | |
− | ▒▒ | | | + | ▒▒ | | ▒▒▒▒░░▒▒░░▒▒▒▒ | | |
− | ▒▒ -| | | + | ▒▒ -| | ▒▒░░░░▒▒░░░░▒▒ -| | |
▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ----> Floor -| ▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ----> Floor -| | ▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ----> Floor -| ▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ----> Floor -| | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
==Furniture== | ==Furniture== | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
... | ... | ||
=Special Tiles= | =Special Tiles= | ||
Line 105: | Line 81: | ||
w# = water level | w# = water level | ||
− | |||
− | |||
− | |||
− | |||
− | |||
==Brook tile== | ==Brook tile== | ||
− | Occur on at least{{verify}} 2 z-levels, as an open space wall section with a brook floor section, and in the lowest z-level another open space wall section (filled with water) with another brook | + | Occur on at least{{verify}} 2 z-levels, as an open space wall section with a brook floor section, and in the lowest z-level another open space wall section (filled with water) with another brook floor section, the lower open space wall section can fill with rain water{{verify}} and during winter with an ice wall{{verify}} |
▒▒▒▒▒▒▒▒▒▒▒▒▒▒ -| -| | ▒▒▒▒▒▒▒▒▒▒▒▒▒▒ -| -| | ||
▒▒▒▒▒▒▒▒▒▒▒▒▒▒ | | | ▒▒▒▒▒▒▒▒▒▒▒▒▒▒ | | | ||
Line 122: | Line 93: | ||
▒▒▒▒▒▒▒▒▒▒▒▒▒▒ -| <nowiki>~~~~~~w7~~~~~~</nowiki> -| | ▒▒▒▒▒▒▒▒▒▒▒▒▒▒ -| <nowiki>~~~~~~w7~~~~~~</nowiki> -| | ||
▒▒▒▒▒▒▒▒▒▒▒▒▒▒ | <nowiki>~~~~~~w6~~~~~~</nowiki> | | ▒▒▒▒▒▒▒▒▒▒▒▒▒▒ | <nowiki>~~~~~~w6~~~~~~</nowiki> | | ||
− | ▒▒▒▒▒▒▒▒▒▒▒▒▒▒ |--> Wall Section <nowiki>~~~~~~w5~~~~~~</nowiki> |--> Open Space Wall (can be filled with | + | ▒▒▒▒▒▒▒▒▒▒▒▒▒▒ |--> Wall Section <nowiki>~~~~~~w5~~~~~~</nowiki> |--> Open Space Wall (can be filled with {{L|Flow}}ing{{verify}} Water or Ice) |
▒▒▒▒▒▒▒▒▒▒▒▒▒▒ | <nowiki>~~~~~~w4~~~~~~</nowiki> | | ▒▒▒▒▒▒▒▒▒▒▒▒▒▒ | <nowiki>~~~~~~w4~~~~~~</nowiki> | | ||
▒▒▒▒▒▒▒▒▒▒▒▒▒▒ | <nowiki>~~~~~~w3~~~~~~</nowiki> | | ▒▒▒▒▒▒▒▒▒▒▒▒▒▒ | <nowiki>~~~~~~w3~~~~~~</nowiki> | | ||
▒▒▒▒▒▒▒▒▒▒▒▒▒▒ -| <nowiki>~~~~~~w2~~~~~~</nowiki> -| | ▒▒▒▒▒▒▒▒▒▒▒▒▒▒ -| <nowiki>~~~~~~w2~~~~~~</nowiki> -| | ||
− | ▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ----> Floor ▓▓ ▓▓w1▓▓ ▓▓ ----> Brook | + | ▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ----> Floor ▓▓ ▓▓w1▓▓ ▓▓ ----> Brook ----> ''1/1 Water or Ice floor{{verify}'' |
The brook tiles works like a floor grate, can be walked on, can be fished through, allows fluids and missiles through, etc... | The brook tiles works like a floor grate, can be walked on, can be fished through, allows fluids and missiles through, etc... | ||
− | + | *River {{verify}} under construction... | |
− |