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Editing v0.34 Talk:Armor

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I'd assume the first is correct, but I've never played adventure mode, and I don't pay that close attention to see what my dwarves are wearing. If someone could confirm which order layers actually occur in, the incorrect line should be changed. --[[User:Timrem|Timrem]] 02:13, 21 February 2012 (UTC)
 
I'd assume the first is correct, but I've never played adventure mode, and I don't pay that close attention to see what my dwarves are wearing. If someone could confirm which order layers actually occur in, the incorrect line should be changed. --[[User:Timrem|Timrem]] 02:13, 21 February 2012 (UTC)
  
:The former is substantiated several times in pages from older-versions. Additionally, mail shirts are Over while breastplates are Armour. These both suggest that the order is indeed Under-Over-Armour-Cover. {{sign|2602:306:BC82:CDF0:49B7:7AEA:3321:6CFB}}
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:The former is substantiated several times in pages from older-versions. Additionally, mail shirts are Over while breastplates are Armour. These both suggest that the order is indeed Under-Over-Armour-Cover.
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03:17, 07 September 2013 (UTC)
  
 
== Bars ==
 
== Bars ==
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::: It seems to me that most people who are looking at this wiki for some quick advice won't want to determine material size or divide by three. Might be a useful to write it out explicitly for us dolts. [[Special:Contributions/174.1.230.63|174.1.230.63]] 04:30, 22 March 2012 (UTC)
 
::: It seems to me that most people who are looking at this wiki for some quick advice won't want to determine material size or divide by three. Might be a useful to write it out explicitly for us dolts. [[Special:Contributions/174.1.230.63|174.1.230.63]] 04:30, 22 March 2012 (UTC)
 
::::Partly because I agree with you, but mostly because I long for your affection, I've added the cost in bars to appropriate pieces of armor.  I think that it's only fair that you begin returning my letters now.  -- [[User:Vasiln|Vasiln]] 07:28, 22 March 2012 (UTC)
 
::::Partly because I agree with you, but mostly because I long for your affection, I've added the cost in bars to appropriate pieces of armor.  I think that it's only fair that you begin returning my letters now.  -- [[User:Vasiln|Vasiln]] 07:28, 22 March 2012 (UTC)
:::::This is extremely useful, as it lets you know at quick glance that you would need (for instance) 10 steel bars per heavily armored dwarf (3 for breastplate, 2 for greaves, 1 for boots, helm, guantlets, shield and weapon.)--[[User:Riverc|Riverc]] ([[User talk:Riverc|talk]]) 19:08, 16 February 2014 (UTC)
 
  
 
== Armor comparison ==
 
== Armor comparison ==
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An [[Talk:Bolt|experiment]] shows that candy is the worst metal armor against bolts. --[[User:Lcy03406|Lcy03406]] 05:57, 18 August 2012 (UTC)
 
An [[Talk:Bolt|experiment]] shows that candy is the worst metal armor against bolts. --[[User:Lcy03406|Lcy03406]] 05:57, 18 August 2012 (UTC)
 
Has anyone done any testing of Leather vs. Bone for armor material purposes? I'd like to be able to provide accurate information if asked while I'm on stream, and while I know that neither is preferable to metal armor, there are some cases where these may be the only materials available, or the only desired materials for use. I can't seem to find any examples of any hard testing of these two materials. --[[Nirruden]] 03:32, 28 April 2014 (EST)
 
  
 
== Shaped headgear and armor limits ==
 
== Shaped headgear and armor limits ==
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I believe mail shirts have always protected areas such as the throat. This is reflected in the UPSTEP value of mail shirts. Lothion--[[Special:Contributions/124.181.89.8|124.181.89.8]] 06:19, 4 October 2012 (UTC)
 
I believe mail shirts have always protected areas such as the throat. This is reflected in the UPSTEP value of mail shirts. Lothion--[[Special:Contributions/124.181.89.8|124.181.89.8]] 06:19, 4 October 2012 (UTC)
 
Yes, but throughout the article text claimsthat throat protection is magical and unavailable by metal other than adamantium cloth. It also attributes throat protection to capes (rather than cloaks).  I'm strikethru-ing these where I find them. [[Special:Contributions/98.212.197.213|98.212.197.213]] 06:57, 30 September 2013 (UTC)
 
  
 
== Mail shirts vs Breastplates ==
 
== Mail shirts vs Breastplates ==
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Are there any advantages to using bucklers, aside from lighter weight and being cheaper to make? In older versions I recall bucklers being better for marksdwarves for reasons I can't fully recall, does that still apply in this version? Maybe I should've thought about which was better <i>before</i> outfitting my current fort's 50 marksdwarves with adamantine bucklers... --[[Special:Contributions/174.33.62.112|174.33.62.112]] 16:49, 13 December 2012 (UTC)
 
Are there any advantages to using bucklers, aside from lighter weight and being cheaper to make? In older versions I recall bucklers being better for marksdwarves for reasons I can't fully recall, does that still apply in this version? Maybe I should've thought about which was better <i>before</i> outfitting my current fort's 50 marksdwarves with adamantine bucklers... --[[Special:Contributions/174.33.62.112|174.33.62.112]] 16:49, 13 December 2012 (UTC)
 
The reasons before were the substantial weight difference (50 vs 15) and the fact that they used to hold a second stack of bolts in their hand, which a buckler left free.
 
Now, as far as anyone seems to be able to tell, there's no reason not to use a (lightweight, eg leather or wood) shield.
 
[[Special:Contributions/98.212.197.213|98.212.197.213]] 07:00, 30 September 2013 (UTC)
 
 
== Coverage ==
 
I added an armor coverage chart for all vanilla armor/clothing, because I believe it makes it much easier to determine which areas are covered by which armor than a written description. All pieces of armor/clothing were tested in the arena, so they ''should'' be correct. In case any mistakes crept in, please inform me and I'll make the appropriate changes to the chart. I double checked and shirts indeed seem to protect toes.
 
[[User:Zivilin|Zivilin]] ([[User talk:Zivilin|talk]]) 21:12, 26 October 2013 (UTC)
 
 
== Foreign items ==
 
 
Marked with the cross are items that ''no'' dwarven civilisation can craft. Togas are an "uncommon" item for dwarfs, which means that only ''few'' of their civs can make it. It remains possible for dwarfs to make and is thus '''not foreign'''.
 
 
In contrast, no dwarven civilisation can know how to make capes, loincloths or face veils. That's why they are marked as un-craftable.
 
 
Which of the armours can be made by each dwarven civ is random, and it's entirely possible to have a dwarven civilisation that knows how to make togas but cannot make robes. This doesn't make robes ''foreign'' either.
 
 
Which items are potentially available for a civilisation can be found in the raws, entity_default.txt. Look at the "mountain" entity, and you'll find the complete potentially dwarf-viable item list. Once again, some of this is randomised and not all items will be available to every (or even most) forts.
 
--[[User:Larix|Larix]] ([[User talk:Larix|talk]]) 01:24, 11 March 2014 (UTC)
 
 
P.S. and i'm not talking theoretically. In a vanilla DF fort of mine, togas are a normal clothier's workshop option (but dresses, shirts and vests aren't).--[[User:Larix|Larix]] ([[User talk:Larix|talk]]) 01:45, 11 March 2014 (UTC)
 

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