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Editing v0.34 Talk:Immigration
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== Multiple Immigrations First Year == | == Multiple Immigrations First Year == | ||
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:Yes, you currently seem to always recieve two migrant waves before the first caravan. These are unavoidable, even with a pop cap set to 0. Very frustrating. | :Yes, you currently seem to always recieve two migrant waves before the first caravan. These are unavoidable, even with a pop cap set to 0. Very frustrating. | ||
::worse if you don't have a depot and the merchant (and his wagon/donkey whatever) kills himself in craziness, the immigration will be extreme. btw sign with 4 ~'s[[Special:Contributions/98.134.191.123|98.134.191.123]] 23:12, 20 April 2012 (UTC) | ::worse if you don't have a depot and the merchant (and his wagon/donkey whatever) kills himself in craziness, the immigration will be extreme. btw sign with 4 ~'s[[Special:Contributions/98.134.191.123|98.134.191.123]] 23:12, 20 April 2012 (UTC) | ||
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== Drawbacks to killing an Immigrant wave == | == Drawbacks to killing an Immigrant wave == | ||
− | Does anybody know the exact drawbacks to killing an immigrant wave? | + | Does anybody know the exact drawbacks to killing an immigrant wave? will there be multiple ghosts roaming my fort if i say, let them all die to a siege before they reach my fort? |
--[[User:Dissimulation|Dissimulation]] 10:56, 31 May 2012 (UTC) | --[[User:Dissimulation|Dissimulation]] 10:56, 31 May 2012 (UTC) | ||
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:Basically, migrants that were caravan traders to your fort earlier are not properly unmarked as merchants. See that bug entry for more details. -- [[User:HiEv|<span style="color:#E05858;font-weight:bold;">Hi</span>]][[User talk:HiEv|<span style="color:#C06060;font-weight:bold;">Ev</span>]] 22:34, 1 June 2012 (UTC) | :Basically, migrants that were caravan traders to your fort earlier are not properly unmarked as merchants. See that bug entry for more details. -- [[User:HiEv|<span style="color:#E05858;font-weight:bold;">Hi</span>]][[User talk:HiEv|<span style="color:#C06060;font-weight:bold;">Ev</span>]] 22:34, 1 June 2012 (UTC) | ||
::I added info on that bug and two other immigration bugs to the article. -- [[User:HiEv|<span style="color:#E05858;font-weight:bold;">Hi</span>]][[User talk:HiEv|<span style="color:#C06060;font-weight:bold;">Ev</span>]] 22:48, 1 June 2012 (UTC) | ::I added info on that bug and two other immigration bugs to the article. -- [[User:HiEv|<span style="color:#E05858;font-weight:bold;">Hi</span>]][[User talk:HiEv|<span style="color:#C06060;font-weight:bold;">Ev</span>]] 22:48, 1 June 2012 (UTC) | ||
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== Minimum population discovered at which POPULATION_CAP is ignored == | == Minimum population discovered at which POPULATION_CAP is ignored == | ||
− | Recent science (34.07) [http://www.bay12forums.com/smf/index.php?topic=110457.0] shows that below a minimum population of 4, POPULATION_CAP is ignored. I have altered the sentence that | + | Recent science (34.07) [http://www.bay12forums.com/smf/index.php?topic=110457.0] shows that below a minimum population of 4, POPULATION_CAP is ignored. I have altered the sentence that refered to a minimum population of 10. Finn |
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== All combat migrants == | == All combat migrants == | ||
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:You're probably just embarking in the middle of or right after a large war. [[User:Putnam3145|Putnam3145]] 07:52, 21 June 2012 (UTC) | :You're probably just embarking in the middle of or right after a large war. [[User:Putnam3145|Putnam3145]] 07:52, 21 June 2012 (UTC) | ||
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