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Editing v0.34 Talk:Immigration
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== Multiple Immigrations First Year == | == Multiple Immigrations First Year == | ||
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:Yes, you currently seem to always recieve two migrant waves before the first caravan. These are unavoidable, even with a pop cap set to 0. Very frustrating. | :Yes, you currently seem to always recieve two migrant waves before the first caravan. These are unavoidable, even with a pop cap set to 0. Very frustrating. | ||
::worse if you don't have a depot and the merchant (and his wagon/donkey whatever) kills himself in craziness, the immigration will be extreme. btw sign with 4 ~'s[[Special:Contributions/98.134.191.123|98.134.191.123]] 23:12, 20 April 2012 (UTC) | ::worse if you don't have a depot and the merchant (and his wagon/donkey whatever) kills himself in craziness, the immigration will be extreme. btw sign with 4 ~'s[[Special:Contributions/98.134.191.123|98.134.191.123]] 23:12, 20 April 2012 (UTC) | ||
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== Drawbacks to killing an Immigrant wave == | == Drawbacks to killing an Immigrant wave == | ||
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:Basically, migrants that were caravan traders to your fort earlier are not properly unmarked as merchants. See that bug entry for more details. -- [[User:HiEv|<span style="color:#E05858;font-weight:bold;">Hi</span>]][[User talk:HiEv|<span style="color:#C06060;font-weight:bold;">Ev</span>]] 22:34, 1 June 2012 (UTC) | :Basically, migrants that were caravan traders to your fort earlier are not properly unmarked as merchants. See that bug entry for more details. -- [[User:HiEv|<span style="color:#E05858;font-weight:bold;">Hi</span>]][[User talk:HiEv|<span style="color:#C06060;font-weight:bold;">Ev</span>]] 22:34, 1 June 2012 (UTC) | ||
::I added info on that bug and two other immigration bugs to the article. -- [[User:HiEv|<span style="color:#E05858;font-weight:bold;">Hi</span>]][[User talk:HiEv|<span style="color:#C06060;font-weight:bold;">Ev</span>]] 22:48, 1 June 2012 (UTC) | ::I added info on that bug and two other immigration bugs to the article. -- [[User:HiEv|<span style="color:#E05858;font-weight:bold;">Hi</span>]][[User talk:HiEv|<span style="color:#C06060;font-weight:bold;">Ev</span>]] 22:48, 1 June 2012 (UTC) | ||
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== Minimum population discovered at which POPULATION_CAP is ignored == | == Minimum population discovered at which POPULATION_CAP is ignored == | ||
− | Recent science (34.07) [http://www.bay12forums.com/smf/index.php?topic=110457.0] shows that below a minimum population of 4, POPULATION_CAP is ignored. I have altered the sentence that | + | Recent science (34.07) [http://www.bay12forums.com/smf/index.php?topic=110457.0] shows that below a minimum population of 4, POPULATION_CAP is ignored. I have altered the sentence that refered to a minimum population of 10. Finn |
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== All combat migrants == | == All combat migrants == | ||
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My last couple fortresses have had some abnormally large migrant waves. Usually the first two waves have been in excess of 20 each time, despite the stated maximum being only 10. This does happen to be a world where I did a bit of modding, but none of my edits to the RAWs pertain to dwarves or migrants. --[[Special:Contributions/24.155.14.194|24.155.14.194]] 16:58, 24 June 2012 (UTC) | My last couple fortresses have had some abnormally large migrant waves. Usually the first two waves have been in excess of 20 each time, despite the stated maximum being only 10. This does happen to be a world where I did a bit of modding, but none of my edits to the RAWs pertain to dwarves or migrants. --[[Special:Contributions/24.155.14.194|24.155.14.194]] 16:58, 24 June 2012 (UTC) | ||
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