v50 Steam/Premium information for editors
- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.
Editing v0.34 Talk:Pet
Jump to navigation
Jump to search
Warning: You are not logged in.
Your IP address will be recorded in this page's edit history.
You are editing a page for an older version of Dwarf Fortress ("Main" is the current version, not "v0.34"). Please make sure you intend to do this. If you are here by mistake, see the current page instead.
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 3: | Line 3: | ||
:: I have a fortress that has had no pasture for going on a year now. My dwarves have several grazer pets (a couple rabbits and a billy goat) who all seem perfectly fine without being pastured. In the same timeframe, my other grazers have all starved. Clearly, the owners take care of their pets. --[[User:LackofCertainty|LackofCertainty]] 18:39, 22 January 2013 (UTC) | :: I have a fortress that has had no pasture for going on a year now. My dwarves have several grazer pets (a couple rabbits and a billy goat) who all seem perfectly fine without being pastured. In the same timeframe, my other grazers have all starved. Clearly, the owners take care of their pets. --[[User:LackofCertainty|LackofCertainty]] 18:39, 22 January 2013 (UTC) | ||
:::My current best guess is that pets follow owners outside where grass is, non-assigned stay in the meeting areas where no gras grows and die. --[[User:Old Ancient|Old Ancient]] 18:28, 2 April 2013 (UTC) | :::My current best guess is that pets follow owners outside where grass is, non-assigned stay in the meeting areas where no gras grows and die. --[[User:Old Ancient|Old Ancient]] 18:28, 2 April 2013 (UTC) | ||
− | |||
==Fights== | ==Fights== | ||
Line 12: | Line 11: | ||
==Feeding== | ==Feeding== | ||
"Pasture pets" ''do'' get hungry. Contact with the owner does not per se feed them. They don't seek out a pasture on their own. They might be feeding on grass whenever they follow their owner outside. No "feed" job observed so far. Cats appear to cause 'give water' jobs occasionally that are executed by a random dwarf, not the owner. Research ongoing. --[[User:Old Ancient|Old Ancient]] 19:40, 30 March 2013 (UTC) | "Pasture pets" ''do'' get hungry. Contact with the owner does not per se feed them. They don't seek out a pasture on their own. They might be feeding on grass whenever they follow their owner outside. No "feed" job observed so far. Cats appear to cause 'give water' jobs occasionally that are executed by a random dwarf, not the owner. Research ongoing. --[[User:Old Ancient|Old Ancient]] 19:40, 30 March 2013 (UTC) | ||
− | |||
− | |||
− | |||
==Chains/Cages== | ==Chains/Cages== | ||
Line 22: | Line 18: | ||
BUG: When a dwarf adopts vermin currently residing in a cage, it may be perpetually trying to retrieve its pet, never succeeding. Constantly fills announcements with job cancellations unless job cancellation announcements are turned off. | BUG: When a dwarf adopts vermin currently residing in a cage, it may be perpetually trying to retrieve its pet, never succeeding. Constantly fills announcements with job cancellations unless job cancellation announcements are turned off. | ||
-comment by Kawanaka | -comment by Kawanaka | ||
− | |||
− | |||
− | |||
− |