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Editing v0.34 Talk:Trap
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== Some starvation in cages == | == Some starvation in cages == | ||
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:Seems like a possible bug, but may also be intended. I've noticed the best way to bypass this is to put your trade depot before your corridor, and use a bridge and channel system to prevent entry/exit during sieges. Basically, a lock system. On the outer side, you have a 3-wide channel which you dig, then remove all except for one ramp. You build a bridge on the side of the depot that will raise towards the depot, and encompasses all of the exposed area (5x5 or larger is required). You then put a lever next to the depot to raise the bridge after the caravan has entered. For added security, and the ability to have this open during sieges (in the event of a mid-siege caravan, so that the carts don't bypass your site simply because the bridge isn't down), do the exact opposite on the side leading to your inner fort, and put another lever (or both levers) inside of your fortress. This effectively allows you to protect merchants, while still preserving your corridor-of-death, and also preserving the ability to receive incoming trade carts. -- [[Special:Contributions/50.122.43.2|50.122.43.2]] 20:11, 17 July 2012 (UTC) | :Seems like a possible bug, but may also be intended. I've noticed the best way to bypass this is to put your trade depot before your corridor, and use a bridge and channel system to prevent entry/exit during sieges. Basically, a lock system. On the outer side, you have a 3-wide channel which you dig, then remove all except for one ramp. You build a bridge on the side of the depot that will raise towards the depot, and encompasses all of the exposed area (5x5 or larger is required). You then put a lever next to the depot to raise the bridge after the caravan has entered. For added security, and the ability to have this open during sieges (in the event of a mid-siege caravan, so that the carts don't bypass your site simply because the bridge isn't down), do the exact opposite on the side leading to your inner fort, and put another lever (or both levers) inside of your fortress. This effectively allows you to protect merchants, while still preserving your corridor-of-death, and also preserving the ability to receive incoming trade carts. -- [[Special:Contributions/50.122.43.2|50.122.43.2]] 20:11, 17 July 2012 (UTC) | ||
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== Dwarves and Traps == | == Dwarves and Traps == | ||
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I believe the following to be true: Dwarves, no matter how drunk, can <s>safely</s> bypass their own traps when walking over them... | I believe the following to be true: Dwarves, no matter how drunk, can <s>safely</s> bypass their own traps when walking over them... | ||
− | This was not immediately clear to me from the wiki articles. | + | This was not immediately clear to me from the wiki articles. |
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