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Difference between revisions of "v0.31 Talk:Military design"

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I don't get the new attribute system yet - this still needs touching up by someone other than me. Rest should still be good. --[[User:Retro|Retro]] 00:09, 12 April 2010 (UTC)
 
I don't get the new attribute system yet - this still needs touching up by someone other than me. Rest should still be good. --[[User:Retro|Retro]] 00:09, 12 April 2010 (UTC)
  
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==Basic military training Setup==
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i added some stuff that i though was missing, its my first wiki edit ever, and English is not my native tongue so i suggest someone reading it trough and possibly even typing it again
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the maths work, the way i explained is a very effective and safe way to start up a military and training your dwarves while defending, but my literary skills in English are bad
  
 
==40d stuff==
 
==40d stuff==
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:Crap, that's my mistake then. I went through and reviewed the old article and changed a bunch of stuff, but I didn't think of the skill name changes and missed the dog bit. I'll go revise a bit. --[[User:Retro|Retro]] 18:13, 12 April 2010 (UTC)
 
:Crap, that's my mistake then. I went through and reviewed the old article and changed a bunch of stuff, but I didn't think of the skill name changes and missed the dog bit. I'll go revise a bit. --[[User:Retro|Retro]] 18:13, 12 April 2010 (UTC)
 
::You should also mention all the bugs in the version that is likely to be "current" for quite some time. The "individual combat drill" bug can easily kill a fortress if the only dwarf with a high level of Masonry/Farming/Brewing/Mechanics ends up crippled by it. Official training is too risky to undertake now, due to all the bugs; better to hunt wild animals for training purposes. --[[User:Tatterdemalian|Tatterdemalian]] 14:15, 10 May 2010 (UTC)
 
::You should also mention all the bugs in the version that is likely to be "current" for quite some time. The "individual combat drill" bug can easily kill a fortress if the only dwarf with a high level of Masonry/Farming/Brewing/Mechanics ends up crippled by it. Official training is too risky to undertake now, due to all the bugs; better to hunt wild animals for training purposes. --[[User:Tatterdemalian|Tatterdemalian]] 14:15, 10 May 2010 (UTC)
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I'm pretty sure the siege part is 40d. I just trained up my siege dwarves to 3 legendary operators + 3 reserves (ranging from novice to competent) and a legendary siege engineer who can quickly build loads of masterwork parts + ammunition. In less than 3 years. The page gives a duration of about 10 years for such an industry.<br />
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--[[User:Ghostbird|Ghostbird]] 16:24, 15 May 2011 (UTC)

Latest revision as of 19:26, 26 May 2011

Editors & Contributors - Please include diagrams or clear and well-sized http://www.mediawiki.org/wiki/Help:Images images if appropriate. For diagrams, use standard Dwarf Fortress symbols for your diagrams - an x is an up/down stairwell, a ╬ is a fortification, a ▲ is an up-ramp/slope, etc. etc. For screenshots, use the standard tileset, not a custom one that few may recognize.
Please do NOT add a "theoretical" trap design, that you have not actually tested, unless you are 100% sure it will work.
If your suggestion is lengthy and complex, consider placing it on your User: page with simpler explanation and a link here.
Lastly, if you can keep similar or alternate suggestions grouped within like subsections/topics/categories, that would be a good thing. Future wiki users and DF players thank you.

Attribute[edit]

I don't get the new attribute system yet - this still needs touching up by someone other than me. Rest should still be good. --Retro 00:09, 12 April 2010 (UTC)

Basic military training Setup[edit]

i added some stuff that i though was missing, its my first wiki edit ever, and English is not my native tongue so i suggest someone reading it trough and possibly even typing it again

the maths work, the way i explained is a very effective and safe way to start up a military and training your dwarves while defending, but my literary skills in English are bad

40d stuff[edit]

There seems to be a bunch of old-version info in here, like not being able to assign dogs to elite warriors, and talking about training up shield user and wresting (as opposed to dodging). I haven't gotten an advanced enough military yet to test or verify anything, but surely someone has? --Zombiejustice 18:00, 12 April 2010 (UTC)

Crap, that's my mistake then. I went through and reviewed the old article and changed a bunch of stuff, but I didn't think of the skill name changes and missed the dog bit. I'll go revise a bit. --Retro 18:13, 12 April 2010 (UTC)
You should also mention all the bugs in the version that is likely to be "current" for quite some time. The "individual combat drill" bug can easily kill a fortress if the only dwarf with a high level of Masonry/Farming/Brewing/Mechanics ends up crippled by it. Official training is too risky to undertake now, due to all the bugs; better to hunt wild animals for training purposes. --Tatterdemalian 14:15, 10 May 2010 (UTC)

I'm pretty sure the siege part is 40d. I just trained up my siege dwarves to 3 legendary operators + 3 reserves (ranging from novice to competent) and a legendary siege engineer who can quickly build loads of masterwork parts + ammunition. In less than 3 years. The page gives a duration of about 10 years for such an industry.
--Ghostbird 16:24, 15 May 2011 (UTC)