- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
Difference between revisions of "DF2014 Talk:Engraving"
(Created page with " == Is defaming artwork common? == One of my engravers drew my mayor, surrounded by the thing he hates most: slugs. I can't shake the feeling that this is meant as some form ...") |
(→"Floor removal reverts floor to layer": new section) |
||
Line 4: | Line 4: | ||
One of my engravers drew my mayor, surrounded by the thing he hates most: slugs. | One of my engravers drew my mayor, surrounded by the thing he hates most: slugs. | ||
I can't shake the feeling that this is meant as some form of insult; a form of rebellion against the government. My question is: Do you get drawings like these?--[[User:Guardian of Silverybearded|Guardian of Silverybearded]] ([[User talk:Guardian of Silverybearded|talk]]) 09:37, 11 July 2015 (UTC) | I can't shake the feeling that this is meant as some form of insult; a form of rebellion against the government. My question is: Do you get drawings like these?--[[User:Guardian of Silverybearded|Guardian of Silverybearded]] ([[User talk:Guardian of Silverybearded|talk]]) 09:37, 11 July 2015 (UTC) | ||
+ | |||
+ | == "Floor removal reverts floor to layer" == | ||
+ | |||
+ | Could you explain what "other ways" there are to make a non-layer floor? I'm aware of obsidian cast _floors_ (obsidian cast wall, dug out, gives layer floor already) and cave-ins, which just transplant one layer floor from another level to the current one. Is this really an issue worth an unspecific warning? | ||
+ | |||
+ | Generally speaking, the sentence as it stands is nonsense, because if you don't cast or cave-in floors, all floor will be layer material before mucking around with floor building/removal. Floor mutation _is_ a rare and specific issue in 0.40 and i find a general warning misleading. | ||
+ | |||
+ | The main reason why building/removal is a bad method of engraving removal is that track engraving/smoothing is faster, needs no materials, is tile-specific and trains the relevant skill. --[[User:Larix|Larix]] ([[User talk:Larix|talk]]) 20:44, 21 July 2015 (UTC) |
Revision as of 20:44, 21 July 2015
Is defaming artwork common?
One of my engravers drew my mayor, surrounded by the thing he hates most: slugs. I can't shake the feeling that this is meant as some form of insult; a form of rebellion against the government. My question is: Do you get drawings like these?--Guardian of Silverybearded (talk) 09:37, 11 July 2015 (UTC)
"Floor removal reverts floor to layer"
Could you explain what "other ways" there are to make a non-layer floor? I'm aware of obsidian cast _floors_ (obsidian cast wall, dug out, gives layer floor already) and cave-ins, which just transplant one layer floor from another level to the current one. Is this really an issue worth an unspecific warning?
Generally speaking, the sentence as it stands is nonsense, because if you don't cast or cave-in floors, all floor will be layer material before mucking around with floor building/removal. Floor mutation _is_ a rare and specific issue in 0.40 and i find a general warning misleading.
The main reason why building/removal is a bad method of engraving removal is that track engraving/smoothing is faster, needs no materials, is tile-specific and trains the relevant skill. --Larix (talk) 20:44, 21 July 2015 (UTC)