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Difference between revisions of "DF2014 Talk:Engraving"
(→"Floor removal reverts floor to layer": Pruned it back to something less snippy.) |
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While looking at another way to create non-layer floors (ice casting), i found that prettied-up ice floor appears to be immune to reset through building/removal. --[[User:Larix|Larix]] ([[User talk:Larix|talk]]) 20:44, 21 July 2015 (UTC) | While looking at another way to create non-layer floors (ice casting), i found that prettied-up ice floor appears to be immune to reset through building/removal. --[[User:Larix|Larix]] ([[User talk:Larix|talk]]) 20:44, 21 July 2015 (UTC) | ||
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+ | :Your faulty assumption is that all floors result from dwarven effort. Many map features also create floor tiles and generally do not use layerstone when doing so. A non-exhaustive list of some such features: adamantine veins, caverns, downward passages, magma pools, magma seas, hell. I have verified that in all those cases constructing and deconstructing a floor converts the natural floor to the layer material. Other features which also create floors (like caves, special sites, deep pits, computer-generated fortresses, etc.) have not been tested, but have a fair chance of creating non-layer floors. It *is* a rare issue, but the warning still applies and should not be removed from the article.--[[User:Loci|Loci]] ([[User talk:Loci|talk]]) 19:19, 23 July 2015 (UTC) |
Revision as of 19:19, 23 July 2015
Is defaming artwork common?
One of my engravers drew my mayor, surrounded by the thing he hates most: slugs. I can't shake the feeling that this is meant as some form of insult; a form of rebellion against the government. My question is: Do you get drawings like these?--Guardian of Silverybearded (talk) 09:37, 11 July 2015 (UTC)
"Floor removal reverts floor to layer"
I just don't like the "converted" phrase, because that's an utterly obsolete holdover from 0.34, where mining produced gemstone and precious ore floors. These tiles are already converted to layer type by mining, making the remaining cases of build/remove floor conversion a very specific issue.
While looking at another way to create non-layer floors (ice casting), i found that prettied-up ice floor appears to be immune to reset through building/removal. --Larix (talk) 20:44, 21 July 2015 (UTC)
- Your faulty assumption is that all floors result from dwarven effort. Many map features also create floor tiles and generally do not use layerstone when doing so. A non-exhaustive list of some such features: adamantine veins, caverns, downward passages, magma pools, magma seas, hell. I have verified that in all those cases constructing and deconstructing a floor converts the natural floor to the layer material. Other features which also create floors (like caves, special sites, deep pits, computer-generated fortresses, etc.) have not been tested, but have a fair chance of creating non-layer floors. It *is* a rare issue, but the warning still applies and should not be removed from the article.--Loci (talk) 19:19, 23 July 2015 (UTC)