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Difference between revisions of "Kobold language"
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The '''Kobold language''' is one of the [[language]]s the player will come across. This language is used in-game for the names, groups, and civilizations of [[kobold]]s. | The '''Kobold language''' is one of the [[language]]s the player will come across. This language is used in-game for the names, groups, and civilizations of [[kobold]]s. | ||
− | Kobold is governed by different rules than the four main languages. Kobolds have the [[DF2014:Creature_token#UTTERANCES|UTTERANCES]] creature token, which means their language | + | Kobold is governed by different rules than the four main languages. Kobolds have the [[DF2014:Creature_token#UTTERANCES|UTTERANCES]] creature token, which means their language has no pre-defined vocabulary. Instead, the language consists entirely of proper names built by hard-coded rules, which are detailed below. |
Kobold-language words do not actually have a proper English translations; however, Kobold-language objects and individual kobolds will maintain the same name over time. | Kobold-language words do not actually have a proper English translations; however, Kobold-language objects and individual kobolds will maintain the same name over time. | ||
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|bgcolor="#EFEFEF" align="center" colspan="34" | '''Minuscule forms''' (also called '''lowercase''' or '''small letters''') | |bgcolor="#EFEFEF" align="center" colspan="34" | '''Minuscule forms''' (also called '''lowercase''' or '''small letters''') | ||
|- | |- | ||
− | |align="center"|a||align="center"|b||align="center"|c||align="center"|d||align="center"|e||align="center"|f||align="center"|g||align="center"|h||align="center"|i||align="center"|j||align="center"|k||align="center"| | + | |align="center"|a||align="center"|b||align="center"|c||align="center"|d||align="center"|e||align="center"|f||align="center"|g||align="center"|h||align="center"|i||align="center"|j||align="center"|k||align="center"|l||align="center"|m||align="center"|n||align="center"|o||align="center"|p||align="center"|r||align="center"|s||align="center"|t||align="center"|u||align="center"|y |
|} | |} | ||
</center> | </center> | ||
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====Medial Syllables==== | ====Medial Syllables==== | ||
− | Every | + | Every medial syllable is of the simple form CV. C is one of a handful of consonants, and V is a vowel. |
*The allowed consonants for C are: ''b, d, f, g, k,'' and ''l.'' | *The allowed consonants for C are: ''b, d, f, g, k,'' and ''l.'' | ||
*The allowed vowels for V are: ''a, i, o,'' and ''u.'' | *The allowed vowels for V are: ''a, i, o,'' and ''u.'' |
Revision as of 16:34, 2 December 2016
The Kobold language is one of the languages the player will come across. This language is used in-game for the names, groups, and civilizations of kobolds.
Kobold is governed by different rules than the four main languages. Kobolds have the UTTERANCES creature token, which means their language has no pre-defined vocabulary. Instead, the language consists entirely of proper names built by hard-coded rules, which are detailed below.
Kobold-language words do not actually have a proper English translations; however, Kobold-language objects and individual kobolds will maintain the same name over time.
Alphabet and Graphemics
The letters of the Kobold alphabet are:
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | |||||||||||||
Majuscule forms (also called uppercase or capital letters) | |||||||||||||||||||||||||||||||||
A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | P | R | S | T | U | Y | |||||||||||||
Minuscule forms (also called lowercase or small letters) | |||||||||||||||||||||||||||||||||
a | b | c | d | e | f | g | h | i | j | k | l | m | n | o | p | r | s | t | u | y |
Of these 21 letters, six (A, E, I, O, U, and Y) represent vowels, while the other fifteen represent consonants.
Peculiarities:
- The letter h only appears in the digraphs ch and sh.
- The letter n only appears in the digraphs ng, nk, and sn.
- The letter y only appears in the digraph ay.
The letters Q, V, W, X, and Z of the ISO basic Latin alphabet do not occur in the Kobold alphabet.
Letter Frequency
Based on a sample of 120 kobold names, the approximate letter frequencies can be established:
Letter | Frequency |
---|---|
a | 7.8% |
b | 4.7% |
c | 0.9% |
d | 3.6% |
e | 4.2% |
f | 2.4% |
g | 4.3% |
h | 3.6% |
i | 8.6% |
j | 1.5% |
k | 2.9% |
l | 10.8% |
m | 1.9% |
n | 2.7% |
o | 4.9% |
p | 1.3% |
r | 8.1% |
s | 11.4% |
t | 3.6% |
u | 9% |
y | 1.9% |
Phonotactics
The Kobold language has 16 distinguishable consonant phonemes, forming the phonological inventory:
Unvoiced | Voiced | Other | |
---|---|---|---|
Labial Plosive | p [p] | b [b] | |
Alveo-dental Plosive | t [t] | d [d] | |
Postalveolar Affricate | ch [t͡ʃ] | j [d͡ʒ] | |
Velar Plosive | k [k] | g [g] | |
Labial Fricative | f [f] | ||
Dental Fricative | s [s], th [θ] | ||
Postalveolar Fricative | sh [ʃ] | ||
Approximant | r [r], l [l] | ||
Nasal | n [n*], m [m] |
*The phoneme represented by n likely has the allophone [ŋ] before g and k.
Syllables
Kobold has three kinds of syllables, valence, medial, and final. Every word is composed of one or two valence syllables, zero to four(?) medial syllables, and one final syllable. Words must begin with a valence syllable and end with a final syllable, and the penultimate syllable must be a valence syllable. Therefore, the following structures are allowed:
No. of syllables | Structure |
---|---|
2 syllables | V-F |
3 syllables | V-V-F |
4 syllables | V-M-V-F |
5 syllables | V-M-M-V-F |
6 syllables | V-M-M-M-V-F |
Valence Syllables
Every valence syllable is of the syllable structure C1(C2)V. C1 is mandatory, and can be one of many consonants; C2 is an optional approximant, which can be either r or l; and V is a vowel.
- The allowed consonants for C1 are: b, ch, d, f, g, j, k, l, p, s, sh, st, t, and th.
- The allowed consonants for C2 are: r, l, or nothing.
- Exception: The consonant cluster ll is forbidden.
- The allowed vowels for V are: a, ay, ee, i, o, and u.
- Exception: The digraph vowels ay and ee can only be present in the penultimate syllable of a word (if this is also the initial syllable, it is still allowed).
Medial Syllables
Every medial syllable is of the simple form CV. C is one of a handful of consonants, and V is a vowel.
- The allowed consonants for C are: b, d, f, g, k, and l.
- The allowed vowels for V are: a, i, o, and u.
Final Syllables
Every final syllable is of the structure (C1)C2R. C1 is optional, and can be r, l, n, or mm, though their allowed usage is limited; C2 is mandatory, and can be one of several consonants; R is a rime that is limited to one of the four endings -er, -in, -is, or -us.
- The allowed consonants for C1 are: r, l, m, and n.
- r is only allowed before b and sn.
- l is only allowed before b, d, g, and m.
- n is only allowed before g and k.
- m is only allowed before b.
- The allowed consonants for C2 are: b, d, g, k, m, l, r, and sn.
- The allowed rimes for R are: er, in, is, and us.
The allowed consonants for C1, being exclusively sonorants, are likely not meant to actually begin the final syllable, but rather to be appended to the penultimate syllable. For example, the kobold name Krudulugrilgus would be enunciated as Kru-du-lu-gril-gus, not Kru-du-lu-gri-lgus.
Vocabulary
As mentioned above, Kobold has no set vocabulary, being formed entirely of procedurally generated proper names. The shortest possible words would be 5 letters and 2 syllables, like jomus. While nothing known about the rules of the language limits the length of a word, the longest observed word so far is the personal name Brabalalaleeldis at 16 letters and 6 syllables.
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