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Difference between revisions of "DF2014:Hamster"
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+ | {{verminlookup/0}} | ||
+ | {{av}} | ||
+ | {{creaturedesc}} | ||
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+ | '''Hamsters''' are a species of [[hateable]] [[vermin]] who may be found in any area that isn't [[biome|freezing]]. Like [[rat]]s, they can pose a risk to [[stockpile]]d [[food]], [[bone]]s, and [[shell]]s, and may inspire unhappy [[thought]]s to [[Dwarf|dwarves]] who hold a particular antipathy towards them. | ||
+ | |||
+ | Hamsters may be captured by [[trapper]]s and turned into low-value [[pet]]s. They have the {{token|GNAWER}} tag, so they can escape wooden [[animal trap]]s and [[cage]]s. They will escape from them almost instantly, pausing the game and giving a message, so if you plan on doing any trapping on a map that has them, you should make only [[metal]] animal traps and discard all others. | ||
+ | |||
+ | Some dwarves [[Preferences|like]] hamsters for their ''puffy cheeks''. | ||
+ | |||
+ | [[File:Syrian hamster filling his cheek pouches with Dandelion leaves.JPG|thumb|center|400px|Admired for its ''puffy cheeks''.]] | ||
+ | |||
+ | {{D for Dwarf}} | ||
+ | Rumors of miniature giant space hamsters are spreading. Reportedly, they resemble ordinary hamsters but are a distinct sentient race. As of now, it is unknown whether they are a threat, valuable <s>pets</s> allies, or just a rumor. | ||
+ | |||
+ | {{gamedata}} | ||
+ | {{vermin}} |
Latest revision as of 03:33, 20 December 2022
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Urist likes hamsters for their puffy cheeks. | |||||
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Biome | |||||
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Pet value | 10 | ||||
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This article is about an older version of DF. |
- A tiny rodent that burrows by day and scurries about at night.
Hamsters are a species of hateable vermin who may be found in any area that isn't freezing. Like rats, they can pose a risk to stockpiled food, bones, and shells, and may inspire unhappy thoughts to dwarves who hold a particular antipathy towards them.
Hamsters may be captured by trappers and turned into low-value pets. They have the [GNAWER]
tag, so they can escape wooden animal traps and cages. They will escape from them almost instantly, pausing the game and giving a message, so if you plan on doing any trapping on a map that has them, you should make only metal animal traps and discard all others.
Some dwarves like hamsters for their puffy cheeks.
This article or section has been rated D for Dwarf. It may include witty humour, not-so-witty humour, bad humour, in-jokes, pop culture references, and references to the Bay12 forums. Don't believe everything you read, and if you miss some of the references, don't worry. It was inevitable. |
Rumors of miniature giant space hamsters are spreading. Reportedly, they resemble ordinary hamsters but are a distinct sentient race. As of now, it is unknown whether they are a threat, valuable pets allies, or just a rumor.
Hamsters were sponsored by the generous contributions of the Bay 12 community.
Nominated by UnFleshedOne, patron of hamsters. Come Megabeast, lil critter!
[CREATURE:HAMSTER]
[DESCRIPTION:A tiny rodent that burrows by day and scurries about at night.]
[NAME:hamster:hamsters:hamster]
[CASTE_NAME:hamster:hamsters:hamster]
[CREATURE_TILE:249][COLOR:7:0:0]
[CREATURE_CLASS:MAMMAL]
[PETVALUE:10]
[VERMIN_EATER][PENETRATEPOWER:2][FREQUENCY:100][VERMIN_HATEABLE][VERMIN_GROUNDER]
[GNAWER:gnawed]
[BENIGN][SMALL_REMAINS][NATURAL][PET]
[VISION_ARC:50:310]
[NOT_BUTCHERABLE]
[BIOME:NOT_FREEZING]
[POPULATION_NUMBER:250:500]
[PREFSTRING:puffy cheeks]
[BODY:QUADRUPED_NECK:TAIL:2EYES:2EARS:NOSE:2LUNGS:HEART:GUTS:ORGANS:THROAT:NECK:SPINE:BRAIN:SKULL:4TOES_FQ_REG:5TOES_RQ_REG:MOUTH:RODENT_TEETH:RIBCAGE]
[BODYGLOSS:PAW]
[BODY_DETAIL_PLAN:STANDARD_MATERIALS]
[BODY_DETAIL_PLAN:STANDARD_TISSUES]
[BODY_DETAIL_PLAN:VERTEBRATE_TISSUE_LAYERS:SKIN:FAT:MUSCLE:BONE:CARTILAGE]
[BODY_DETAIL_PLAN:BODY_HAIR_TISSUE_LAYERS:HAIR]
[USE_MATERIAL_TEMPLATE:NAIL:NAIL_TEMPLATE]
[USE_TISSUE_TEMPLATE:NAIL:NAIL_TEMPLATE]
[TISSUE_LAYER:BY_CATEGORY:TOE:NAIL:FRONT]
[SELECT_TISSUE_LAYER:HEART:BY_CATEGORY:HEART]
[PLUS_TISSUE_LAYER:SKIN:BY_CATEGORY:THROAT]
[TL_MAJOR_ARTERIES]
[BODY_DETAIL_PLAN:STANDARD_HEAD_POSITIONS]
[BODY_DETAIL_PLAN:HUMANOID_RIBCAGE_POSITIONS]
[USE_MATERIAL_TEMPLATE:SINEW:SINEW_TEMPLATE]
[TENDONS:LOCAL_CREATURE_MAT:SINEW:200]
[LIGAMENTS:LOCAL_CREATURE_MAT:SINEW:200]
[HAS_NERVES]
[APPLY_CREATURE_VARIATION:STANDARD_QUADRUPED_GAITS:6561:6115:5683:1755:7456:8567] 5 kph
[APPLY_CREATURE_VARIATION:STANDARD_SWIMMING_GAITS:9000:8900:8825:8775:9500:9900] 1 kph
[APPLY_CREATURE_VARIATION:STANDARD_CRAWLING_GAITS:9000:8900:8825:8775:9500:9900] 1 kph
[USE_MATERIAL_TEMPLATE:BLOOD:BLOOD_TEMPLATE]
[BLOOD:LOCAL_CREATURE_MAT:BLOOD:LIQUID]
[CREATURE_CLASS:GENERAL_POISON]
[GETS_WOUND_INFECTIONS]
[GETS_INFECTIONS_FROM_ROT]
[USE_MATERIAL_TEMPLATE:PUS:PUS_TEMPLATE]
[PUS:LOCAL_CREATURE_MAT:PUS:LIQUID]
[BODY_SIZE:0:0:150]
[BODY_APPEARANCE_MODIFIER:LENGTH:90:95:98:100:102:105:110]
[BODY_APPEARANCE_MODIFIER:HEIGHT:90:95:98:100:102:105:110]
[BODY_APPEARANCE_MODIFIER:BROADNESS:90:95:98:100:102:105:110]
[MAXAGE:3:5]
[ATTACK:BITE:CHILD_BODYPART_GROUP:BY_CATEGORY:HEAD:BY_CATEGORY:TOOTH]
[ATTACK_SKILL:BITE]
[ATTACK_VERB:bite:bites]
[ATTACK_CONTACT_PERC:100]
[ATTACK_PENETRATION_PERC:100]
[ATTACK_FLAG_EDGE]
[ATTACK_PREPARE_AND_RECOVER:3:3]
[ATTACK_PRIORITY:MAIN]
[ATTACK_FLAG_CANLATCH]
[ATTACK:SCRATCH:CHILD_TISSUE_LAYER_GROUP:BY_TYPE:STANCE:BY_CATEGORY:ALL:NAIL]
[ATTACK_SKILL:GRASP_STRIKE]
[ATTACK_VERB:scratch:scratches]
[ATTACK_CONTACT_PERC:100]
[ATTACK_PENETRATION_PERC:100]
[ATTACK_FLAG_EDGE]
[ATTACK_PREPARE_AND_RECOVER:3:3]
[ATTACK_PRIORITY:SECOND]
[CREPUSCULAR][NOCTURNAL]
[HOMEOTHERM:10067]
[SWIMS_INNATE]
[MUNDANE]
[CASTE:FEMALE]
[FEMALE]
[CASTE:MALE]
[MALE]
[SET_BP_GROUP:BY_TYPE:LOWERBODY][BP_ADD_TYPE:GELDABLE]
[SELECT_CASTE:ALL]
[SET_TL_GROUP:BY_CATEGORY:ALL:HAIR]
[TL_COLOR_MODIFIER:MOTTLED_WHITE_BROWN:1]
[TLCM_NOUN:hair:SINGULAR]
[SET_TL_GROUP:BY_CATEGORY:ALL:SKIN]
[TL_COLOR_MODIFIER:BROWN:1:BURNT_UMBER:1:CINNAMON:1:COPPER:1:DARK_BROWN:1:DARK_PEACH:1:DARK_TAN:1:ECRU:1:PALE_BROWN:1:PALE_CHESTNUT:1:PALE_PINK:1:PEACH:1:PINK:1:RAW_UMBER:1:SEPIA:1:TAN:1:TAUPE_PALE:1:TAUPE_SANDY:1]
[TLCM_NOUN:skin:SINGULAR]
[SET_TL_GROUP:BY_CATEGORY:EYE:EYE]
[TL_COLOR_MODIFIER:BLACK:1]
[TLCM_NOUN:eyes:PLURAL] |