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Difference between revisions of "40d:Cave-in"

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(New page: '''Cave-ins''' occur whenever any 7x7 (or larger) area is fully excavated. Therefore, you must exercise caution when mining large contiguous spaces. If you have mined out too large a s...)
 
(Replacing page with ''''Cave-ins''' occur whenever any BLAH BLAH BLAH. == Avoiding cave-ins == {{Notice Box|THIS IS INCORRECT|Don't pay any attention to the information below this line! It is si...')
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'''Cave-ins''' occur whenever any 7x7 (or larger) area is fully excavated. Therefore, you must exercise caution when [[mining]] large contiguous spaces. If you have mined out too large a space, the game will sometimes provide a warning in the form of "a deep rumbling from the cavern."
+
'''Cave-ins''' occur whenever any BLAH BLAH BLAH.
  
Objects and occupants caught in a cave-in can be damaged or destroyed. Cave-ins will scatter about a dozen partly-mined [[rock]] tiles across a wide area along with a cloud of dust and debris that can knock out nearby supports, triggering a potential chain reaction. A cave-in that occurs over the [[magma]] river can also produce [[magma mist]]. The rock left behind will always be gray stone, not light or dark stone, [[ore]], or [[gems]]. This rock can be mined out again (sometimes leaving behind new stones), but at least one tile should be left unmined as a pillar to prevent another cave-in.
 
  
 
== Avoiding cave-ins ==
 
== Avoiding cave-ins ==
 
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{{Notice Box|THIS IS INCORRECT|Don't pay any attention to the information below this line!  It is simply a placeholder!}}
To avoid cave-ins, you must have a minimum of one [[support]] (or unmined wall, referred to as a '''pillar''') somewhere in a fully-excavated 7x7 region.
 
 
 
'''The general rule to remember for all situations is, 7x7 = ''not safe'', 7x7 - 1 = ''safe''.'''
 
 
 
For instance, the following 7x7 room can be safely created because it has a "notch" in it. This pillar could be located anywhere within the 7x7 area to prevent a cave-in:
 
 
 
 
<div style="font-family: monospace; white-space: pre; line-height: 126.5%"><nowiki>
 
<div style="font-family: monospace; white-space: pre; line-height: 126.5%"><nowiki>
 
▒▒▒▒▒▒▒▒▒
 
▒▒▒▒▒▒▒▒▒
Line 22: Line 15:
 
▒▒▒▒▒▒▒▒▒
 
▒▒▒▒▒▒▒▒▒
 
</nowiki></div>
 
</nowiki></div>
 
For maximal use of space, supports or pillars should be put at each corner of each 8x8 region:
 
 
<div style="font-family: monospace; white-space: pre; line-height: 126.5%"><nowiki>
 
▒......▒......▒......▒
 
......................
 
......................
 
......................
 
......................
 
......................
 
......................
 
▒......▒......▒......▒
 
......................
 
......................
 
...................... ▒ = Support or unmined space
 
......................
 
......................
 
......................
 
▒......▒......▒......▒
 
</nowiki></div>
 
 
An enclosed 13x13 space could be built like this:
 
 
<div style="font-family: monospace; white-space: pre; line-height: 126.5%"><nowiki>
 
▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒
 
▒.............▒
 
▒.............▒
 
▒.............▒
 
▒.............▒
 
▒.............▒ ▒ = Support or wall
 
▒.............▒
 
▒......▒......▒
 
▒..............
 
▒..............
 
▒..............
 
▒..............
 
▒..............
 
▒..............
 
▒▒▒▒......▒▒▒▒▒
 
</nowiki></div>
 
 
The above example includes two large passageways leading into the room. As long as neither passageway is widened beyond 6 squares, no fully-cleared 7x7 regions will exist, and the structure will remain safe.
 
 
Rooms which are 6 squares across or less can be indefinitely long or wide without needing supports:
 
 
<div style="font-family: monospace; white-space: pre; line-height: 126.5%"><nowiki>
 
▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒
 
....................................
 
....................................
 
....................................
 
....................................
 
....................................
 
....................................
 
▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒
 
</nowiki></div>
 
 
They are often called "hallways."
 
 
Doorways or other passageways can be set into this hallway as long as the opening is never more than 6 squares across:
 
 
<div style="font-family: monospace; white-space: pre; line-height: 126.5%"><nowiki>
 
▒▒▒▒▒▒▒......▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒
 
▒▒▒▒▒▒▒......▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒
 
▒▒▒▒▒▒▒......▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒
 
▒▒▒▒▒▒▓......▓▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒
 
....................................
 
....................................
 
....................................
 
....................................
 
....................................
 
....................................
 
▒▒▓......▓......▓..▒▒▒▒▒▒▓......▓▒▒▒
 
▒▒▒.............▒.....▒▒▒▒▒▒▒▒▒▒▒▒▒▒
 
▒▒▒.............▒.....▒▒▒▒▒▒▒▒▒▒▒▒▒▒ ▓ = Mandatory rock wall/support
 
▒▒▒...................▒▒▒▒▒▒▒▒▒▒▒▒▒▒
 
▒▒▒.............▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒
 
▒▒▒.............▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒
 
▒▒▒.............▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒
 
▒▒▒......▓......▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒
 
</nowiki></div>
 
 
If any of the rock marked <tt>▓</tt> is cleared, that will create an uninterrupted 7x7 region, which will collapse.
 
 
[[River]], [[chasm]], and [[magma]] tiles are considered walls by the game, so you can safely excavate up to 6 squares deep along each of their banks.
 
 
== Creating cave-ins ==
 
 
Cave-ins can be a good thing when used right. For example, they could [[User:Savok/Chemical_Warfare|knock out a multitude of invaders]], block off a permaflood, or remove a channel.
 
 
There are two ways to make cave-ins. The first and simplest is by simply mining out a 7x7 uninterrupted region. A cave-in trigger will periodically happen. When it happens, all 7x7 regions will collapse.
 
 
You can also place a support in the 7x7 region and hook the support up to a lever. When you pull the lever, the support will collapse and a cave-in will happen immediately.
 
 
In an extremely long term game, cave-ins can be used to replenish depleted stone supplies.
 
  
 
[[Category:Rooms]]
 
[[Category:Rooms]]

Revision as of 04:27, 30 October 2007

Cave-ins occur whenever any BLAH BLAH BLAH.


Avoiding cave-ins

Template:Picture THIS IS INCORRECT Don't pay any attention to the information below this line! It is simply a placeholder!
▒▒▒▒▒▒▒▒▒ ▒▒......▒ ▒.......▒ ▒.......▒ ▒.......▒ ▒ = Support or wall ▒.......▒ ▒.......▒ ▒.......▒ ▒▒▒▒▒▒▒▒▒