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Difference between revisions of "Orthogonal"
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− | Orthogonal, or orthogonally, is a fancy word for "not diagonally". It's the technical word for "East-West, North-South" or "up or down or left or right". | + | '''Orthogonal''', or '''orthogonally''', is a fancy word for "not diagonally". It's the technical word for "East-West, North-South" or "up or down or left or right". |
Each of these lighter tile is orthogonal to the darker tile: | Each of these lighter tile is orthogonal to the darker tile: | ||
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− | In Dwarf Fortress, this concept is important in many aspects of [[construction]], fluid [[pressure]], and [[path]]ing, among other areas. Especially in [[tower|construction]], where a tile | + | In Dwarf Fortress, this concept is important in many aspects of [[construction]], fluid [[pressure]], and [[path]]ing, among other areas. Especially in [[tower|above-ground construction]], where a tile not connected orthogonally to something either cannot be built, or will collapse. |
Revision as of 00:46, 1 September 2009
Orthogonal, or orthogonally, is a fancy word for "not diagonally". It's the technical word for "East-West, North-South" or "up or down or left or right".
Each of these lighter tile is orthogonal to the darker tile:
░ ░▓░ ░
These tiles are all connected orthogonally:
▓▓▓▓▓▓ ▓▓▓ ▓▓ ▓ ▓▓▓▓▓▓▓
These tiles are not, some are diagonal:
▓▓▓ ▓▓ ▓▓ ▓▓ ▓ ▓▓▓▓▓▓
In Dwarf Fortress, this concept is important in many aspects of construction, fluid pressure, and pathing, among other areas. Especially in above-ground construction, where a tile not connected orthogonally to something either cannot be built, or will collapse.