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Difference between revisions of "DF2014 Talk:Cave adaptation"
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+ | ===Cave Adaptation and Missions=== | ||
+ | Does a dorf's cave adaptation come into play on missions? If I send out a fully cave adapted dorf squad to raze a location, will the cave adaptation discomfort influence the outcome, or is off-site combat abstract enough that it ignores those kinds of details? Also, will time spent traveling the world count as time spent outside in order to reduce cave adaptation? Sending a group of cave adapted dorfs on a 9 week holiday seems like a pretty reasonable treatment if it works. [[User:MoogleDan|MoogleDan]] ([[User talk:MoogleDan|talk]]) 12:22, 1 October 2018 (UTC) | ||
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To decrease a dwarf's cave adaptation, should a tile be "Outside" or "Light"? I have roofed over some outdoor areas (with glass) and the tiles become "Inside Light Above ground"; will they still reduce cave adaptation?<small>– [[template:unsigned|unsigned]] comment by [[User:99.192.89.151|99.192.89.151]]</small> | To decrease a dwarf's cave adaptation, should a tile be "Outside" or "Light"? I have roofed over some outdoor areas (with glass) and the tiles become "Inside Light Above ground"; will they still reduce cave adaptation?<small>– [[template:unsigned|unsigned]] comment by [[User:99.192.89.151|99.192.89.151]]</small> | ||
:Only "Outside" tiles reduce cave adaption; "Inside Light" tiles neither increase nor decrease cave adaption.--[[User:Loci|Loci]] ([[User talk:Loci|talk]]) 19:51, 24 March 2015 (UTC) | :Only "Outside" tiles reduce cave adaption; "Inside Light" tiles neither increase nor decrease cave adaption.--[[User:Loci|Loci]] ([[User talk:Loci|talk]]) 19:51, 24 March 2015 (UTC) | ||
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+ | Rain doesn't eliminate nausea from cave adaptation in 44.09. [[User:Leonidas|Leonidas]] ([[User talk:Leonidas|talk]]) 20:22, 6 May 2018 (UTC) |
Latest revision as of 12:22, 1 October 2018
Cave Adaptation and Missions[edit]
Does a dorf's cave adaptation come into play on missions? If I send out a fully cave adapted dorf squad to raze a location, will the cave adaptation discomfort influence the outcome, or is off-site combat abstract enough that it ignores those kinds of details? Also, will time spent traveling the world count as time spent outside in order to reduce cave adaptation? Sending a group of cave adapted dorfs on a 9 week holiday seems like a pretty reasonable treatment if it works. MoogleDan (talk) 12:22, 1 October 2018 (UTC)
To decrease a dwarf's cave adaptation, should a tile be "Outside" or "Light"? I have roofed over some outdoor areas (with glass) and the tiles become "Inside Light Above ground"; will they still reduce cave adaptation?– unsigned comment by 99.192.89.151
- Only "Outside" tiles reduce cave adaption; "Inside Light" tiles neither increase nor decrease cave adaption.--Loci (talk) 19:51, 24 March 2015 (UTC)
Rain doesn't eliminate nausea from cave adaptation in 44.09. Leonidas (talk) 20:22, 6 May 2018 (UTC)