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Difference between revisions of "40d Talk:Martial trance"

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(New page: Shouldn't this redirect to Status icons?--~~~~)
 
m (moved Talk:Broken/40d\x3aMartial trance to 40d Talk:Martial trance: Fixing talk page name (417/738))
 
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Shouldn't this redirect to [[Status icons]]?--[[User:Dorten|Dorten]] 04:36, 11 January 2008 (EST)
 
Shouldn't this redirect to [[Status icons]]?--[[User:Dorten|Dorten]] 04:36, 11 January 2008 (EST)
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When they are attacked by more than one enemy? I've had dwarves go into martial trances for no apparent reason in 38c.  one was a recruit who id just signed up and was in the middle of my fortress, and the other was standing near a pool of magma, which had fire imps in, but they werent attacking. [[User:Twiggie|Twiggie]] 18:41, 15 April 2008 (EDT)
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:Maybe dwarves just need to be near multiple enemies and doesnt take z-level into account properly.  That's my guess.  --[[User:Bouchart|Bouchart]] 19:52, 15 April 2008 (EDT)
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::That was probably it. I had my captain of the guard hunting wolves for sport and he went in to martial trance when he approached a small pack of them. They all scattered at the sight of him and he left the trance before he even caught up to any of them =\ So I think the trigger isn't so much as "enemies" but "things I want to attack" since he didn't do this when I turned off "harras wild animals." --[[User:Toloran|Toloran]] 11:35, 5 November 2008 (EST)
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== Mullet-time ==
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It's like bullet-time for dwarves.  The chaos around them seems to slow down, as they wave away passing arrows and whip the plaited ends of their beards around to plunge their sword into a goblin frozen in mid-charge. --[[User:Jellyfishgreen|Jellyfishgreen]] 06:52, 4 October 2008 (EDT)

Latest revision as of 21:49, 8 March 2010

Shouldn't this redirect to Status icons?--Dorten 04:36, 11 January 2008 (EST)

When they are attacked by more than one enemy? I've had dwarves go into martial trances for no apparent reason in 38c. one was a recruit who id just signed up and was in the middle of my fortress, and the other was standing near a pool of magma, which had fire imps in, but they werent attacking. Twiggie 18:41, 15 April 2008 (EDT)

Maybe dwarves just need to be near multiple enemies and doesnt take z-level into account properly. That's my guess. --Bouchart 19:52, 15 April 2008 (EDT)
That was probably it. I had my captain of the guard hunting wolves for sport and he went in to martial trance when he approached a small pack of them. They all scattered at the sight of him and he left the trance before he even caught up to any of them =\ So I think the trigger isn't so much as "enemies" but "things I want to attack" since he didn't do this when I turned off "harras wild animals." --Toloran 11:35, 5 November 2008 (EST)

Mullet-time[edit]

It's like bullet-time for dwarves. The chaos around them seems to slow down, as they wave away passing arrows and whip the plaited ends of their beards around to plunge their sword into a goblin frozen in mid-charge. --Jellyfishgreen 06:52, 4 October 2008 (EDT)