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Difference between revisions of "v0.31:Temple"

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A '''temple''' is a structure devoted to the worship of a {{L|deity}}. They are located in {{L|Human}} towns and {{L|Goblin}} fortresses, regardless of race's civilization it belongs to.  Priests can be found in temples, and will allow you to join the local sect of their religion. Each religion is dedicated to one of various powerful beings as an object of worship, deity, titan, or megabeast, which may or may not be the official religion nationwide. On the first joining any sect with a particular object of worship, that entity will be added to the character's record.
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A '''temple''' is a structure devoted to an object of worship, any {{L|Sphere}}-aligned being such as a {{L|deity}}, {{L|megabeast}}, or {{L|titan}}. They are located in {{L|Human}} towns and {{L|Goblin}} fortresses, and the object of worship will be consistent with the sphere or spheres the civilization is aligned to.  Priests can be found in temples, and will allow you to join the local sect of their religion with the conversation topic 'Service'.
  
An adventurer can converse({{K|k}}) anywhere with a chosen deity, but no other objects of worship. Though the deity's only response is silence, repeated conversations can change the deity's object of worship status from 'dubious' to 'devoted' to 'ardent'. It's unknown whether conversing with other objects of worship can increase their worship status; megabeasts tend to be uniformly hostile, though Titans may be flagged 'benign'{{verify}}.
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On the first joining a sect dedicated to a particular object of worship, that entity will be added to the character's record. An adventurer can then converse({{K|k}}) anywhere with any deity object of worship. Though the deity's only response is silence, repeated conversations can change the deity's object of worship status from 'dubious' to 'devoted' to 'ardent'.
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It's unknown whether conversing with other objects of worship can increase their worship status; megabeasts tend to be uniformly hostile, though Titans may be flagged 'benign'{{verify}}.
  
 
[[Category:DF2010:Adventurer mode]]
 
[[Category:DF2010:Adventurer mode]]

Revision as of 20:09, 9 September 2010

This article is about an older version of DF.

A temple is a structure devoted to an object of worship, any Template:L-aligned being such as a Template:L, Template:L, or Template:L. They are located in Template:L towns and Template:L fortresses, and the object of worship will be consistent with the sphere or spheres the civilization is aligned to. Priests can be found in temples, and will allow you to join the local sect of their religion with the conversation topic 'Service'.

On the first joining a sect dedicated to a particular object of worship, that entity will be added to the character's record. An adventurer can then converse(k) anywhere with any deity object of worship. Though the deity's only response is silence, repeated conversations can change the deity's object of worship status from 'dubious' to 'devoted' to 'ardent'.

It's unknown whether conversing with other objects of worship can increase their worship status; megabeasts tend to be uniformly hostile, though Titans may be flagged 'benign'[Verify].