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Difference between revisions of "DF2014 Talk:Engraving"

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(→‎"Floor removal reverts floor to layer": Pruned it back to something less snippy.)
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== "Floor removal reverts floor to layer" ==
 
== "Floor removal reverts floor to layer" ==
  
Could you explain what "other ways" there are to make a non-layer floor? I'm aware of obsidian cast _floors_ (obsidian cast wall, dug out, gives layer floor already) and cave-ins, which just transplant one layer floor from another level to the current one. Is this really an issue worth an unspecific warning?
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I just don't like the "converted" phrase, because that's an utterly obsolete holdover from 0.34, where mining produced gemstone and precious ore floors. These tiles are already converted to layer type by mining, making the remaining cases of build/remove floor conversion a very specific issue.  
  
Generally speaking, the sentence as it stands is nonsense, because if you don't cast or cave-in floors, all floor will be layer material before mucking around with floor building/removal. Floor mutation _is_ a rare and specific issue in 0.40 and i find a general warning misleading.
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While looking at another way to create non-layer floors (ice casting), i found that prettied-up ice floor appears to be immune to reset through building/removal. --[[User:Larix|Larix]] ([[User talk:Larix|talk]]) 20:44, 21 July 2015 (UTC)
 
 
The main reason why building/removal is a bad method of engraving removal is that track engraving/smoothing is faster, needs no materials, is tile-specific and trains the relevant skill. --[[User:Larix|Larix]] ([[User talk:Larix|talk]]) 20:44, 21 July 2015 (UTC)
 

Revision as of 12:03, 22 July 2015

Is defaming artwork common?

One of my engravers drew my mayor, surrounded by the thing he hates most: slugs. I can't shake the feeling that this is meant as some form of insult; a form of rebellion against the government. My question is: Do you get drawings like these?--Guardian of Silverybearded (talk) 09:37, 11 July 2015 (UTC)

"Floor removal reverts floor to layer"

I just don't like the "converted" phrase, because that's an utterly obsolete holdover from 0.34, where mining produced gemstone and precious ore floors. These tiles are already converted to layer type by mining, making the remaining cases of build/remove floor conversion a very specific issue.

While looking at another way to create non-layer floors (ice casting), i found that prettied-up ice floor appears to be immune to reset through building/removal. --Larix (talk) 20:44, 21 July 2015 (UTC)