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Difference between revisions of "Locations"

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A location is designated by setting up a [[meeting area]] and then going into the 'Assign location' submenu from the zone selection ({{key|i}}, hover over zone, {{key|l}}). This allows you to set the type of location you want. Once a location is set, the locations menu will contain information on that particular location, such as the restrictions and the items contained. You can use this menu to restrict access from visitors or to retire the location. A location can have citizens with the appropriate occupation, which you set. You can also set the max number of items of a certain type. An occupation does not stop citizens from doing other jobs.
 
A location is designated by setting up a [[meeting area]] and then going into the 'Assign location' submenu from the zone selection ({{key|i}}, hover over zone, {{key|l}}). This allows you to set the type of location you want. Once a location is set, the locations menu will contain information on that particular location, such as the restrictions and the items contained. You can use this menu to restrict access from visitors or to retire the location. A location can have citizens with the appropriate occupation, which you set. You can also set the max number of items of a certain type. An occupation does not stop citizens from doing other jobs.
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Some [[rooms]] can be assigned to locations to aid in the function of that location (for example, beds for taverns).

Revision as of 01:58, 2 December 2015

This article is about the current version of DF.
Note that some content may still need to be updated.

A location is either a library, tavern, or temple. They a viewed from the Locations and Occupations menu (l).

A location is designated by setting up a meeting area and then going into the 'Assign location' submenu from the zone selection (i, hover over zone, l). This allows you to set the type of location you want. Once a location is set, the locations menu will contain information on that particular location, such as the restrictions and the items contained. You can use this menu to restrict access from visitors or to retire the location. A location can have citizens with the appropriate occupation, which you set. You can also set the max number of items of a certain type. An occupation does not stop citizens from doing other jobs.

Some rooms can be assigned to locations to aid in the function of that location (for example, beds for taverns).