v50 Steam/Premium information for editors
- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.
Difference between revisions of "DF2014 Talk:Megabeast"
Jump to navigation
Jump to search
(reply) |
|||
Line 1: | Line 1: | ||
<!-- DELETE THIS LINE -->{{newpage|type=cp|213.111.231.39}} | <!-- DELETE THIS LINE -->{{newpage|type=cp|213.111.231.39}} | ||
− | If add to megabeasts [POWER], they can live in killed cites and fortresses like lairs. | + | If add to megabeasts [POWER], they can live in killed cites and fortresses like lairs. <small>– [[template:unsigned|unsigned]] comment by [[User:213.111.231.39|213.111.231.39]]</small> |
+ | : That's exactly what {{token|POWER|c}} does - it lets the creature impersonate a divine being, and rule over a city/fortress this way. -- [[User:DarklingArcher|DarklingArcher]] ([[User talk:DarklingArcher|talk]]) 20:07, 12 April 2019 (UTC) |
Revision as of 20:07, 12 April 2019
+ | This talk page has been created by request by 213.111.231.39 (talk | contribs).
To remove this message, delete the |
If add to megabeasts [POWER], they can live in killed cites and fortresses like lairs. – unsigned comment by 213.111.231.39
- That's exactly what
[POWER]
does - it lets the creature impersonate a divine being, and rule over a city/fortress this way. -- DarklingArcher (talk) 20:07, 12 April 2019 (UTC)