v50 Steam/Premium information for editors
- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.
Difference between revisions of "v0.31:Smoke"
Jump to navigation
Jump to search
m (added version template) |
Coaldiamond (talk | contribs) (Added page for smoke in DF2010. Anyone know more about boiling clouds?) |
||
Line 1: | Line 1: | ||
{{av}} | {{av}} | ||
+ | Where there's smoke, there's fire. | ||
+ | |||
+ | When items burn, they release smoke into the surrounding area. The presence of smoke means that it is reasonably close to a source of fire, which can cause fun times. Like miasma, smoke can easily cross z-levels up or down through openings. If you see smoke, you have (or very recently had) a fire burning somewhere nearby and should take action. (Since fire is deadly and can easily spread, this is bad enough by itself.) | ||
+ | |||
+ | Dwarves that inhale smoke will get unhappy thoughts. They also may get internal injuries or become unconscious. | ||
+ | |||
+ | In DF2010, most materials have boiling points, and you will occasionally see things like steam or boiling clouds of copper, especially if you're playing with {{L|magma}}. |
Revision as of 16:55, 8 June 2010
This article is about an older version of DF. |
Where there's smoke, there's fire.
When items burn, they release smoke into the surrounding area. The presence of smoke means that it is reasonably close to a source of fire, which can cause fun times. Like miasma, smoke can easily cross z-levels up or down through openings. If you see smoke, you have (or very recently had) a fire burning somewhere nearby and should take action. (Since fire is deadly and can easily spread, this is bad enough by itself.)
Dwarves that inhale smoke will get unhappy thoughts. They also may get internal injuries or become unconscious.
In DF2010, most materials have boiling points, and you will occasionally see things like steam or boiling clouds of copper, especially if you're playing with Template:L.