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Difference between revisions of "40d:Forbid"

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Marks every [[items|item]] and [[building]] in the selected area as [[forbidden]]. Forbidden objects are completely ignored by dwarves but still contribute to fortress value (as of v0.28.181.40d).
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Marks every [[items|item]] and [[building]] in the selected area as [[forbidden]]. Forbidden objects are completely ignored by [[dwarves]] but still contribute to [[fortress]] value (as of v0.28.181.40d).
  
 
Uses for forbid include:
 
Uses for forbid include:
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* they have been dumped in a [[Activity zone|garbage zone]].
 
* they have been dumped in a [[Activity zone|garbage zone]].
 
* you begin a game in a town – all items in the town are initially forbidden.
 
* you begin a game in a town – all items in the town are initially forbidden.
* a crossbow bolt is fired and drops on the ground intact.
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* a [[crossbow]] [[bolt]] is fired and drops on the ground intact.
  
 
The opposite of forbid is [[reclaim]], which removes the forbidden status of items.
 
The opposite of forbid is [[reclaim]], which removes the forbidden status of items.
  
 
[[Category:Designations]]
 
[[Category:Designations]]

Revision as of 11:04, 17 September 2008

Marks every item and building in the selected area as forbidden. Forbidden objects are completely ignored by dwarves but still contribute to fortress value (as of v0.28.181.40d).

Uses for forbid include:

  • Preventing dwarves from trying to retrieve items from an area controlled by hostile monsters
  • Forcing dwarves to use specific materials, for example when satisfying a mandate or demand
  • Preventing dwarves from moving items that are on fire

Items are automatically marked "Forbidden" when

The opposite of forbid is reclaim, which removes the forbidden status of items.