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Difference between revisions of "v0.31:Priest"

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Priests can be found in temples in adventurer mode.{{verify}}
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==Adventurer Mode==
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Priests appear in many {{L|Human}} and {{L|Goblin}} settlements, even those captured by and incorporated into civilizations of other races. They will either worship the civilization's official object of worship, or one aligned with the civilization's pantheon or {{L|Sphere}}.
  
They also may show up as part of an {{l|ambush}}ing goblin squad.
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High Priests are the leaders the local religious sect and have distinct idiosyncratic yet thematic titles. If no High Priest resides in the settlement, any Priests present, and most citizens, will be members of a neighboring religious sect. High Priests in Goblin fortresses are likely to be goblin even if the rest of the population is supplanted by other races.
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If a {{L|Temple}} is in the settlement, there will be a local sect, and a living High Priest at least at the end of worldgen. Priests will be found wandering inside during the day, though in Human towns some may wander to visit the feasthall or Keep, many return to their homes for lunch, and some may work as shopkeepers. In such towns, Priests will also return home to sleep, while in Goblin Fortresses Priests will sleep within the Temple.
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==Fortress Mode==
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Priests may be among the participants of {{l|ambush}}es and {{L|siege}}s.

Revision as of 21:56, 9 September 2010

Adventurer Mode

Priests appear in many Template:L and Template:L settlements, even those captured by and incorporated into civilizations of other races. They will either worship the civilization's official object of worship, or one aligned with the civilization's pantheon or Template:L.

High Priests are the leaders the local religious sect and have distinct idiosyncratic yet thematic titles. If no High Priest resides in the settlement, any Priests present, and most citizens, will be members of a neighboring religious sect. High Priests in Goblin fortresses are likely to be goblin even if the rest of the population is supplanted by other races.

If a Template:L is in the settlement, there will be a local sect, and a living High Priest at least at the end of worldgen. Priests will be found wandering inside during the day, though in Human towns some may wander to visit the feasthall or Keep, many return to their homes for lunch, and some may work as shopkeepers. In such towns, Priests will also return home to sleep, while in Goblin Fortresses Priests will sleep within the Temple.

Fortress Mode

Priests may be among the participants of Template:Les and Template:Ls.