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Difference between revisions of "v0.34:Hammerer"
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(Importing content from v0.31 (248/614)) |
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{{Noble | {{Noble | ||
| noble=Hammerer | | noble=Hammerer | ||
− | | quarters= | + | | quarters=None |
− | | dining= | + | | dining=None |
− | | stands= | + | | stands=0 |
− | | racks= | + | | racks=0 |
− | | chests= | + | | chests=0 |
− | | cabinets= | + | | cabinets=0 |
| arrival= | | arrival= | ||
− | * | + | * Appointed by the player |
| function= | | function= | ||
* [[Justice]] | * [[Justice]] | ||
* Executioner | * Executioner | ||
}} | }} | ||
− | |||
− | |||
If your [[sheriff]] is busy, your [[jail]] is full, or a particularly heinous crime is committed, the hammerer would deliver a series of hammerstrikes, most likely leading to death or serious injury for the criminal (most often a random metalsmith who couldn't satisfy a noble's [[mandate]] for [[slade]] earrings). | If your [[sheriff]] is busy, your [[jail]] is full, or a particularly heinous crime is committed, the hammerer would deliver a series of hammerstrikes, most likely leading to death or serious injury for the criminal (most often a random metalsmith who couldn't satisfy a noble's [[mandate]] for [[slade]] earrings). | ||
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Notes in the dwarf entity raws suggest that [[Main:Toady One|Toady One]] plans on making the Hammerer's choice of [[weapon]] modifiable in the future. | Notes in the dwarf entity raws suggest that [[Main:Toady One|Toady One]] plans on making the Hammerer's choice of [[weapon]] modifiable in the future. | ||
− | Toady has fixed the hammerer and made it appointable from the start in the currently | + | Toady has fixed the hammerer and made it appointable from the start in the currently version. |
{{Nobles}} | {{Nobles}} | ||
{{Category|Entourage}} | {{Category|Entourage}} | ||
{{Category|Justice}} | {{Category|Justice}} |
Revision as of 01:26, 19 February 2012
This article is about an older version of DF. |
Room requirements | ||
---|---|---|
Office | None | |
Quarters | None | |
Dining room | None | |
Tomb | None | |
Furniture requirements | ||
Chests | 0 | |
Cabinets | 0 | |
Weapon racks | 0 | |
Armor stands | 0 | |
Other | ||
Mandates | None | |
Demands | None | |
Arrival conditions | ||
| ||
Function | ||
|
If your sheriff is busy, your jail is full, or a particularly heinous crime is committed, the hammerer would deliver a series of hammerstrikes, most likely leading to death or serious injury for the criminal (most often a random metalsmith who couldn't satisfy a noble's mandate for slade earrings).
Notes in the dwarf entity raws suggest that Toady One plans on making the Hammerer's choice of weapon modifiable in the future.
Toady has fixed the hammerer and made it appointable from the start in the currently version.
Appointed Nobles | |
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Military Ranks | |
Elected Nobles | |
Aristocrats | |
Other |