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Difference between revisions of "v0.34:Evil weather"
(Created page with "Evil weather, such as fogs, clouds, and rains, afflict those caught in them with syndromes or curses, such as poisonings or transformation intozombies. It is found in [[surro...") |
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− | Evil weather, such as fogs, clouds, and rains, afflict those caught in them with syndromes or curses, such as poisonings or transformation into[[zombies]]. It is found in [[surroundings|evil surroundings]] | + | Evil weather, such as fogs, clouds, and rains, afflict those caught in them with syndromes or curses, such as poisonings or transformation into [[zombies]]. It is found in [[surroundings|evil surroundings]] |
Beware of both kinds of evil weather effects: evil rain causes a random [[Symptoms|symptom]] which can cause death, thralling clouds change living beings into undead, that are hostile towards all life and incredibly hardy. | Beware of both kinds of evil weather effects: evil rain causes a random [[Symptoms|symptom]] which can cause death, thralling clouds change living beings into undead, that are hostile towards all life and incredibly hardy. | ||
− | Thralling clouds are also dangerous in adventure mode. Undead status means hostility from civilized beings, reduced speed and no regeneration. | + | Thralling clouds are also dangerous in adventure mode. Undead status means hostility from civilized beings, reduced speed and no regeneration. However, other undead will ignore you. |
Name for evil weather is randomly generated, typically something along the lines of "abominable mist", "unholy gloom" (clouds) or "creeping murk", "horrid goo" (rain). | Name for evil weather is randomly generated, typically something along the lines of "abominable mist", "unholy gloom" (clouds) or "creeping murk", "horrid goo" (rain). | ||
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+ | Evil weather forms on the edge of the map and moves about the screen. It does not necessarily respect walls, and may enter a fortress to affect your dwarves. |
Revision as of 00:06, 24 February 2012
Evil weather, such as fogs, clouds, and rains, afflict those caught in them with syndromes or curses, such as poisonings or transformation into zombies. It is found in evil surroundings
Beware of both kinds of evil weather effects: evil rain causes a random symptom which can cause death, thralling clouds change living beings into undead, that are hostile towards all life and incredibly hardy. Thralling clouds are also dangerous in adventure mode. Undead status means hostility from civilized beings, reduced speed and no regeneration. However, other undead will ignore you. Name for evil weather is randomly generated, typically something along the lines of "abominable mist", "unholy gloom" (clouds) or "creeping murk", "horrid goo" (rain).
Evil weather forms on the edge of the map and moves about the screen. It does not necessarily respect walls, and may enter a fortress to affect your dwarves.