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Difference between revisions of "40d:Memory hacking/v0.28.181.40d17"
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Line 6: | Line 6: | ||
constructions 8B 0D ? ? ? ? 8B 04 B1 0F B7 54 24 20 66 01 10 0x015DEEC8 | constructions 8B 0D ? ? ? ? 8B 04 B1 0F B7 54 24 20 66 01 10 0x015DEEC8 | ||
creatures 83 E4 F8 8B 0D ? ? ? ? A1 ? ? ? ? 53 0x015F28B4 | creatures 83 E4 F8 8B 0D ? ? ? ? A1 ? ? ? ? 53 0x015F28B4 | ||
− | current_cursor_creature | + | current_cursor_creature 2B 0D ? ? ? ? C6 44 24 20 00 C1 F9 02 0x0178C990 |
cursor 83 3D ? ? ? ? 00 C7 05 ? ? ? ? D0 8A FF FF 0x0099AC88 | cursor 83 3D ? ? ? ? 00 C7 05 ? ? ? ? D0 8A FF FF 0x0099AC88 | ||
items FF 24 8D ? ? ? ? A1 ? ? ? ? 8B 0D ? ? ? ? 0x015F29A8 | items FF 24 8D ? ? ? ? A1 ? ? ? ? 8B 0D ? ? ? ? 0x015F29A8 |
Revision as of 20:37, 8 February 2010
Addresses
Windows
I included the search string I used in IDA to get the offsets in d16 and d17, hopefully some of these will remain constant across more versions, if not at least you have a starting point :)
buildings None Yet 0x015F3260 constructions 8B 0D ? ? ? ? 8B 04 B1 0F B7 54 24 20 66 01 10 0x015DEEC8 creatures 83 E4 F8 8B 0D ? ? ? ? A1 ? ? ? ? 53 0x015F28B4 current_cursor_creature 2B 0D ? ? ? ? C6 44 24 20 00 C1 F9 02 0x0178C990 cursor 83 3D ? ? ? ? 00 C7 05 ? ? ? ? D0 8A FF FF 0x0099AC88 items FF 24 8D ? ? ? ? A1 ? ? ? ? 8B 0D ? ? ? ? 0x015F29A8 language_vector 83 7D 44 FF 74 6D A1 ? ? ? ? 2B 05 ? ? ? ? 0x01638B5C menu_state C7 05 ? ? ? ? 25 00 0x0099AE0C map_data 83 3D ? ? ? ? 00 89 4C 24 28 89 5C 24 24 0x016367DC matgloss F7 C3 00 20 00 00 74 20 A1 ? ? ? ? 2B 05 ? ? ? ? 0x0163894C pause_state C0 E8 06 24 01 0F 84 DD 06 00 00 C6 05 ? ? ? ? 01 0x01410CC1 region_x 66 2B 05 ? ? ? ? 66 6B C9 30 66 6B C0 30 0x01636814 region_y region_x + 4 0x01636818 region_z region_z + 4 0x0163681C translation_vector 83 FB FF 75 51 8B 35 ? ? ? ? 2B 35 ? ? ? ? C1 FE 02 83 FE 01 0x01638B8C vegetation C7 44 24 58 00 00 00 00 E8 ? ? ? ? 8B 0D ? ? ? ? 0x015F9434 view_screen 51 83 3D ? ? ? ? 00 53 56 0x014243C4 window_dims A1 ? ? ? ? 83 F8 01 BA 07 00 00 00 0x0177B8F0 world B9 ? ? ? ? E8 ? ? ? ? 83 C0 E5 83 F8 02 0x01637E14
Concatenate the search strings on these to find the offsets, I split them to show which locations corresponded to the offsets of interest
B8 D0 8A FF FF 33 D2 66 89 15 ? ? ? ? 8B 15 ? ? ? ? A3 ? ? ? ? A3 ? ? ? ? A3 ? ? ? ? A1 ? ? ? ? window_x A3 ? ? ? ? 0x00DD4FEC window_y 89 0D ? ? ? ? 0x00E03098 window_z 89 15 ? ? ? ? E9 0x00E03074 88 1D ? ? ? ? 89 1D ? ? ? ? x_count 89 1D ? ? ? ? 0x016367FC y_count 89 1D ? ? ? ? 0x01636800 z_count 89 1D ? ? ? ? 0x01636804
All Addresses are 0x40000 based, this is what we use in DFHack
Linux
Positions
cursor_xyz == 0x878c340 window_x == 0x8947d54 window_y == 0x8947d58 window_z == 0x8947d5c window_dims == 0x91b35fc
State
pause_state == 0x8f3d960
Map data
map_data == 0x08FA2D3C x_count == 0x8FA2D50 y_count == 0x8FA2D54 z_count == 0x8FA2D58 world == 0x08FA4368 region_x == 0x8FA2D68 region_y == 0x8FA2D6C region_z == 0x8FA2D70
Matgloss
matgloss == 0x08FA4C04 (wood vector)
All 0-based