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Difference between revisions of "40d:Bronze"
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{{Alloy|name=Bronze|color=#880|bgcolor=#800|color1=#880|color2=#CCC | {{Alloy|name=Bronze|color=#880|bgcolor=#800|color1=#880|color2=#CCC | ||
|uses= | |uses= | ||
− | * | + | * {{l|weapon|Melee Weapons}} |
− | * | + | * {{l|Crossbow}}s |
− | * | + | * {{l|Bolt}}s |
− | * | + | * {{l|Pick}}s |
− | * | + | * {{l|Armor}} |
|recipe= | |recipe= | ||
− | * 1 | + | * 1 {{l|tin}} {{l|bar}} |
− | * 1 | + | * 1 {{l|copper}} {{l|bar}} |
- or - | - or - | ||
− | * 1 | + | * 1 {{l|cassiterite}} |
− | * 1 | + | * 1 {{l|copper}} {{l|ore}} |
|properties= | |properties= | ||
− | * | + | * {{l|Armor|Block}}% 75 |
− | * | + | * {{l|Damage}}% 75 |
− | * | + | * {{l|Material value}} 5}} |
− | '''Bronze''' is a manufactured | + | '''Bronze''' is a manufactured {{l|metal}} that does not occur naturally. Bronze bars can be used to make reasonable {{l|weapon}}s and {{l|armor}} that are 75% effective compared to {{l|iron}}. Bronze can also be used to make {{l|furniture}} and ''other objects'' at a {{l|metalsmith's forge}}. |
Bronze cannot be smelted from a single [[ore]]; it must be [[smelt]]ed using one of the following recipes: | Bronze cannot be smelted from a single [[ore]]; it must be [[smelt]]ed using one of the following recipes: | ||
− | * | + | *{{l|Tin}} + {{l|Copper}} |
− | * | + | *{{l|Cassiterite}} + {{l|copper}} {{l|ore}} (like {{l|malachite}}) |
− | Bronze has a | + | Bronze has a {{l|value}} of 5 and uses the same ingredients as {{l|fine pewter}} (which also has a value of 5). If you find yourself short of {{l|tin}}, use this metal to make your objects of art instead of using fine pewter. |
Another advantage of bronze is that, from ores, it only requires 1 fuel to smelt 2 bars of bronze. This is the best fuel:product ratio of any weapon-grade metal in the game*. This can be key in the early game, or on fuel-scarce maps, and/or if time is a critical factor. | Another advantage of bronze is that, from ores, it only requires 1 fuel to smelt 2 bars of bronze. This is the best fuel:product ratio of any weapon-grade metal in the game*. This can be key in the early game, or on fuel-scarce maps, and/or if time is a critical factor. | ||
Line 32: | Line 32: | ||
==See Also:== | ==See Also:== | ||
− | :* | + | :* {{l|Bismuth Bronze}} |
{{Game_Data|[MATGLOSS_METAL:BRONZE] | {{Game_Data|[MATGLOSS_METAL:BRONZE] |
Revision as of 19:55, 2 April 2010
This article is about an older version of DF. |
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Bronze is a manufactured Template:L that does not occur naturally. Bronze bars can be used to make reasonable Template:Ls and Template:L that are 75% effective compared to Template:L. Bronze can also be used to make Template:L and other objects at a Template:L.
Bronze cannot be smelted from a single ore; it must be smelted using one of the following recipes:
- Template:L + Template:L
- Template:L + Template:L Template:L (like Template:L)
Bronze has a Template:L of 5 and uses the same ingredients as Template:L (which also has a value of 5). If you find yourself short of Template:L, use this metal to make your objects of art instead of using fine pewter.
Another advantage of bronze is that, from ores, it only requires 1 fuel to smelt 2 bars of bronze. This is the best fuel:product ratio of any weapon-grade metal in the game*. This can be key in the early game, or on fuel-scarce maps, and/or if time is a critical factor.
- (* of silver, copper, bronze, bismuth bronze, iron or steel.)