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v0.31:Caverns

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Revision as of 00:36, 8 April 2010 by 173.32.74.153 (talk)
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This article is about an older version of DF.


Caverns are huge underground tunnels in the earth. They go up, down, left, right, and about anywhere else. There are usually two or more caverns present on vastly different z-levels. The cavern closest to the surface usually has few monsters (the occasional giant olm or toad) so it is pretty safe. The subsequent caverns will become increasingly fun, so don't dig too deep without making adequate preperation.

They also reveal metal veins, but don't expect to find Template:L .

Dangers

There are many, many dangerous Template:Ls in a cavern, including Template:Ls, Template:Ls, Template:Ls, Template:Ls, and others. Also, any cavern of sufficient size will be inhabited by Template:Ls, which can be both benefit and hazard.

When should I start exploring?

A cavern found underground.

Likely the best time is when you get your first migrant wave, and have a military. As you can handle what tries to attack, and you don't have a siege to worry about, earlier is fine, but you will likely get a bunch of dwarves killed.

Not all parts of a cavern are immediately visible; A good portion of a cavern is revealed once you breach it, but other parts remain hidden until your dwarves explore them. Since you often don't know what you'll find in a cavern, they can be exciting places, but also very dangerous. Go in strong or not at all.