v50 Steam/Premium information for editors
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v0.31 Talk:Military design
Revision as of 18:00, 12 April 2010 by Zombiejustice (talk | contribs)
- Editors & Contributors - Please include diagrams or clear and well-sized http://www.mediawiki.org/wiki/Help:Images images if appropriate. For diagrams, use standard Dwarf Fortress symbols for your diagrams - an x is an up/down stairwell, a ╬ is a fortification, a ▲ is an up-ramp/slope, etc. etc. For screenshots, use the standard tileset, not a custom one that few may recognize.
- Please do NOT add a "theoretical" trap design, that you have not actually tested, unless you are 100% sure it will work.
- If your suggestion is lengthy and complex, consider placing it on your User: page with simpler explanation and a link here.
- Lastly, if you can keep similar or alternate suggestions grouped within like subsections/topics/categories, that would be a good thing. Future wiki users and DF players thank you.
Attribute
I don't get the new attribute system yet - this still needs touching up by someone other than me. Rest should still be good. --Retro 00:09, 12 April 2010 (UTC)
40d stuff
There seems to be a bunch of old-version info in here, like not being able to assign dogs to elite warriors, and talking about training up shield user and wresting (as opposed to dodging). I haven't gotten an advanced enough military yet to test or verify anything, but surely someone has? --Zombiejustice 18:00, 12 April 2010 (UTC)