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v0.34 Talk:Giant thrips
I wonder what the 7 is for in the resize. Do the extra seven cubic centimeters really matter? --Zzedar (talk) 03:44, 13 April 2013 (UTC)
- They probably don't "matter" in-game, but a number like that is pretty uncommon. CHANGE_BODY_SIZE_PERC is the relevant tag in the raws, which happens to be 20000700 in this case. --Lethosor (talk) 12:41, 13 April 2013 (UTC)
Resizing problem
There's something weird going on here with the size of these guys that I don't understand. The calculations in the infobox and by hand indicate that it should have a size of 200,007. And I can't find any error in those calculations. However, in the actual game, they are in fact ten times that size (if you don't believe this, try setting a pressure plate's weight trigger and then having one of these guys walk over it). I suspect there's something screwy going on here with the way vermin sizes are calculated; I'll have to check if other giant versions of vermin have similar weirdness.--Zzedar (talk) 03:37, 27 April 2013 (UTC)
- Are you sure this isn't Bug:982? --Lethosor (talk) 13:47, 27 April 2013 (UTC)
- Also, dfhack's tweak readable-build-plate might help. I can't really test it in my current forts since I haven't encountered any recently, but let me know if it changes anything. --Lethosor (talk) 13:56, 27 April 2013 (UTC)