v50 Steam/Premium information for editors
- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.
Orthogonal
Revision as of 13:56, 30 April 2013 by 83.83.21.167 (talk) (Changed category so it works for version DF2012)
In the domain of Dwarf Fortress, orthogonal, or orthogonally, is a fancy word used to mean "not diagonally". It's shorthand for "East-West, North-South" or "up or down or left or right".
This concept is important in many aspects of construction, fluid pressure, and other areas. Especially in above-ground construction, where a tile not connected orthogonally to something either cannot be built, or will collapse.
Diagram 1:
xox oCo xox
- The center tile, C, is orthogonal to the four o tiles.
- Each o tile is orthogonal to the center C tile, plus two x tiles.
- The x tiles are all orthogonal to two o tiles.
- No x tiles are orthogonal to each other, nor are any o tiles orthogonal to each other.
- The center tile, C, is orthogonal to the four o tiles.
These X's are all connected orthogonally:
XXXXXX XXX X X XXXXXXX
These X's are not--some connections are diagonal:
XXX XX XX XX X XXXXXX