v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

Talk:Weapon

From Dwarf Fortress Wiki
Revision as of 14:11, 24 October 2024 by Jose96xd (talk | contribs) (Created page with "== Quality and its effects == In the section Quality and strange moods it is mentioned that quality affects sharpness (base quality has "5...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

Quality and its effects

In the section Quality and strange moods it is mentioned that quality affects sharpness (base quality has "50%" sharpness, for example). I can't find any source for that, and it's a bit confusing. Later, on the Combat formulae section, that sharpness percentage is no longer used. In that section, I interpret that the used value is the raws number (divided by 10.000) and the weapon quality multiplier. If my understanding is correct, then either the sharpness % is not used (in which case I don't know why it would be there) or there is something missing to understand it correctly.

Jose96xd (talk) 14:10, 24 October 2024 (UTC)