v50 Steam/Premium information for editors
- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.
User:Belal/Memory research
< User:Belal
Jump to navigation
Jump to search
Revision as of 16:56, 17 February 2010 by 212.44.19.62 (talk)
Feburary 17, 2010 - Windows Version 0.28.181.40d17
Addresses
Address | Type | Name | Information |
---|---|---|---|
0x014240A4 | std::vector() | Notes | holds the notes for the map |
Offsets
Notes
Looks like:
struct Note { char symbol; int foreground; int background; string name; int x; int y; int z; }
Offset (+Hex) | Type | Name | Information |
---|---|---|---|
0x0 | char | symbol type | ascii char for the symbol to use |
0x2 | int | foreground color | foreground color for the note |
0x4 | int | background color | background color for the note |
0x8 | string | name | text for the note |
0x34 | int | x | |
0x36 | int | y | |
0x38 | int | z |
This is interesting: the ints are two bytes each, yet the string starts at offset 0x8, implying something in it requires four-byte alignment. Moving char symbol to immediately after string name in the structure should immediately save at least two bytes per instance without having to change the types of any of the members.