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40d:Stories/Archive 4
Tradeddawn's LegacyDF
You must listen to me, Dwarves! Why do you not realise what it is I have done for you? A new age has dawned, freedom is granted.
Twenty years ago I last saw my home city-fortress of Tradeddawn - yes, you heard correctly. A place not only of legends, but of my birth. I was there when the famine struck. I was there when order became chaos. I saw what it is that dwarves can be driven to - the fighting, the riots, the self-destructive murder of food producers. When our leader Vyl gave the order to murder those who ate but did not produce, I was the dwarf who pulled the lever. I was his student.
I am the sole surviver now. When Vyl realised what he must do, he sent me away, knowing the destruction of the fortress would destroy all record of me. For all those twenty years I have strived to complete his vision - I was, and always will be, his student.
Many times in the past, fortresses have rebelled against their noble rulers - in times of shortage, or of war. Always the consequences have been harsh: The death of all tho would challenge this elite. Vyl realised that these nobles, these non-producers, these parasites, would one day cause the end of our civilisation. They demand gold statues and new buckets, while the goblin hoards are storming our drawbridges and their bodies pile so high they fill out moats.
And yet, they could not be harmed. A few dwarves could murder some, but more would always take their place. Vyl was the one who told me what I must do.
I founded this fortress as soon as I returned, under a new name. I built it, and I built that which fills the mountain. From the very day I arrived here I have been constructing it. When the first immigrants arrived, I was planning this day. when the nobles arrived, I was planning. I traded and I offered tribute, I defended the fortress, and I grew it until the day I know I could one day see - the day when the king would come, and proclaim this the Mountainhome. The king, and his court. All the highest nobles of our people, gathered in one place. All the records, the titles, the genaeologies of a thousand respected families, sealed in the Mountainhome vaults.
They scoured their rooms for traps, of course. But they think so small - they searched for floodgates, for pressure plates, for balanced stones. None of them realised my true masterpiece - the construction of an entire fortress trap. The labor of two hundred dwarves, none realising what it was they built, each aware of only a tiny part. None even considered the possibility of a trap so vast.
Do you understand now why I needed to do this? It's for the good of us all. The mechanisms cannot be stopped now - the timer, once started, cannot be reversed. The exits already are sealed. In a matter of minutes the delay pool will fill, the water will press down on a plate, and the final gates will open. A cistern ten levels high will empty into this fortress. Whole floors will fall into the deep. Do not fear the pain - water under such pressure does not drown, the force of it's movement kills instantly. In five minutes, this Mountainhome will be nothing but rising smoke and falling water. I am sorry that I must kill so many innocent dwarves, but it was the only way to be sure - only by destroying our entire system of government in one strike can each fortress be offered a chance to achieve independance. No nobles, no records. Not even memory of me - the freedom of all dwarves is a greater legacy than fame.
I hear the mechanisms operating. It will not be long now. That rumbling is the sound of the King's quarters, it's supports released, falling into the abyss. That hissing the displacement of air, as more water than you can imagine flows through our hallways. Thirty seconds before it arrives here.
I can feel the destruction in the shaking of these walls. The pressure will be so great, no door will hold. Sand will scour carvings from walls, ink shall run from shreaded paper, and in time ven coins will become unrecogniseable.
Ten seconds.
We did it, Vyl.
The Goblin Ambush of IronwallsDF
The goblin ambush party marched toward the fortress. Their leader, a master lasher called Ngostu, was smiling evilly. The fortress, known as Ironwalls, had been popularised as the 'impregnable fortress'. The fortress did not produce strong dwarves but was well known for it's crafty mechanics. The standby army never even had to fight off invaders as the many traps did their work. The dwarves had little need to go outside the fort walls as they had blocked out a large area with a brook running through it for woodcutting, herbalism and fishing. Even the roads to the nearby civilisations were blocked, so migrants and traders could enter without the fort having to be exposed. And even these roads could be blocked if news that a nearby fortress or town had fallen.
Kobolds and goblins had long given up trying to invade Ironwalls. But recently, the goblins were beseiging another fortress nearby when a messener arrived from Ironwalls. The messenger was shot by a goblin marksman and his message was brought to the captain. To the goblin's utmost delight, it said that Ironwalls had fallen. And so, Ngostu and his party of 7 goblins had been sent in.
It was almost 2 days after the messenger was killed, late at night. Ngostu was not very happy with his companions. They were newcomers, with barely any skill. They were presently joking around and laughing loudly. They are not taking it seriously, he thought. Wait till they see the traps. They had finally arrived at the boundaries of the fortress. Ngostu signalled them to stop. The outline of a door was visible ahead of them. Ngostu took a deep breath and went in. The others followed quietly.
The ambushers came into a lit hallway with two doors at the end. Going through the door on the left, Ngostu saw absolutely nothing but inky black darkness. He closed the door and went through the other one. They saw a brightly lit corridor with a door at the end. The goblins trudged ahead. None of them heard the click of a pressure plate. All of a sudden hatches opened on the side of the walls and water drained out. Floodgates suddenly closed the before them and the door was blocked. Ngostu sprinted for the doorway they entered from and ran out. The others followed close behind. After they leaped out of the door, they saw that some more floodgates had closed, blocking the water's flow out.
One of the goblins was trapped in the corridor, his screams still sounding from within. Visibly shaken, Ngostu and the goblins got up and walked through the other door. Ngostu slowly crept through the dark corridor, with the others following. Near the middle, he sensed something wrong. Why was nothing happenning to them, he thought, and stopped walking. The other goblins were impatient and walked ahead. All of a sudden the goblin at the front suddenly vanished, screaming. Ngostu rushed to the front and saw that a small drawbridge had been retracted in front of them to expose a deep pit. The whole trap had been timed brilliantly, and the goblin didn't realise it till he was falling.
Since their way was blocked by the pit, Ngostu looked around to see if there was a way to get the drawbridge out again. To his surprise, there was a lever waiting at his side that did just that. The party marched on through the corridor. Ngostu told the others to listen out for any tiny creaks, to see if they had stepped on a pressure plate. At the end of the corridor was a door. The goblins went through and found themselves in a brightly lit room with no exits. They slowly crept around and all of a sudden one of them said he heard a creak. All the goblins stopped moving and waited. Then, a support nearby collapsed and part of the ceiling gave way. One of the goblins was hit on the head and collapsed dead. The others were knocked unconscious by the dust. When they got up, there were 5 remaining including Ngostu. There was an open passageway at the end of the room and they went in.
They were in another corridor, but brightly lit this time. The goblins crept through silently, and when they heard a soft 'click', they all looked to Ngostu for help. Ngostu had no idea what to do, so he shrugged and ducked. All of a sudden a few spears and spikes erupted from the ground, impaling one unfortunate goblin. The other 4 looked away from the gruesome sight. Ngostu led his three remaining companions around the spikes to the end of the corridor. Another door awaited the survivors. They went in and found themselves in another dark room, but a chink of light came out from behind the wall on the side of the room. The light revealed a lever at the side of the room. Ngostu pulled the lever, and a support collapsed. It turned out that the 'wall' with the light behind it was a support and the 'light' was a large colony of fire snakes. The snakes slithered out and flung themselves upon the nearest goblin. His cried echoed in the room.
Ngostu and the other two goblins looked around for a way out, but only found the room which housed the fire snakes. They charged in and saw another lever. They pulled the lever and a support collapsed to provide a way out. The three rushed into a squarish, brightly lit room with a barrel of beer at the centre. One of the goblin made to go towards it but Ngostu stopped him. The goblins turned to see the colony of fire snakes coming towards them, and behind them, a charred lump that used to be their companion. Ngostu and the goblins ran as fast as they could around the barrel of beer and huddled next to the wall at the very back, as far from the snakes as possible. However, the fire snakes cut across the barrel of beer and lighted the wood. There was a tremendous explosion of boiling beer, and one of the goblins was burnt to death. The snakes seemed to have triggered a pressure plate that caused another support to collapse and the remaining 2 goblins ran through the passageway. The fire snakes had been boiled in the explosion, so the goblins paused to catch their breath and look around.
They were in a room with a lever and nothing else. When Ngostu pulled the lever, a support collapsed and a passageway into the fort was opened. Ngostu strode into the fort, but he activated a pressure plate that caused floodgates to close behind him and lock his last remaining companion out. Ngostu hurried back and heard the sound of water trickling down from hatches. So he was the last remaining member of the ambush party. He searched around for the famed treasure room to bring some trinkets back for his leaders. When he finally found it he realised his mistake. For there, sitting on a mound of gold, silver and platinum, was a huge dragon. Seeing the goblin, the dragon lazily blew fire at it. Ngostu still had his shield, and used it to block the fire. However, the dragon was already upon him. He lashed out with his whip and hit the dragon's rear end. This angered the legendary beast and it batted away Ngostu's shield with a claw. Ngostu was resigned to his fate but decided to do as much damage to the dragon as possible. He swung upwards towards the beast's eyes, but forgot that his entire body was exposed in front of the dragon's mouth. With one powerful breath, the goblin was burnt to a crisp.
The Worst TitanDF
It was midsummer in Pagepulley. The town, an industrious hive of activity settled on a deep foundation of rich mineral wealth, had been blooded in its first siege, though the champion who single-handedly broke it lay at rest in the seemingly endless stone and loam dormitories, his right flank slowly healing from its mangled state. The town had since seen off a small ambush and was settling back to normal, when a lone dwarf, scavenging the corpses of the fallen goblins, glimpsed a distant, menacing figure. Soon, the cry went up all over the fortress:
"Titan!"
Sekel Thadked Wogelum, a feared creature of legend had come lumbering over the hills and towered over the thick forest surrounding the fort. Within minutes, all dwarves bar the small militia were rushed below ground, while the armed and armoured warriors waited in trepidation for what would certainly be a fight to tell to the grandchildren, if they survived.
Hours passed. Massive crushing death on two legs failed to appear. Sensing something wrong, one dwarf climbed the surrounding walls to take a look and see how close the Titan had come to the walls. Nothing. Conferring briefly, the dwarves drew straws and decided the young, unmarried Swordsdwarf, Sigun Asmellar, should take her squad out into the wild forest and investigate.
Moving swiftly, the dwarf, her sergeant and their two freshly trained recruits made their way through the forest, Sigun racing ahead of her companions in brash eagerness to prove her worth to his Captain. Suddenly, she glimpsed her prey through the trees and dashed forward, crying her deity's name and raising sword and shield high, only to stop short when she saw the state of it. The titan, famed in the legends of yore and the fright stories of children, lay prone and unconscious on the forest floor. Sigun blinked, finding her nemesis somewhat lacking. Looking closer, she found it to be lacking in a very discernable way.
To be precise, it lacked anything below the right knee.
Yes, somehow, Sekel Thadked Wogelum, Bane of the Vales, Ancient of Nightmares, had hopped its way across the land, only to fall unconscious at the borders of Pagepulley. Sigun gaped, and raged impotently for a while, hacking at a passing deer, then throwing its wounded body into a nearby lake. Some minutes later, a whistling bolt cut through the forest and a huffing presence crashed through the undergrowth as the rest of the squad arrived. The Swordsdwarf's second in command thundered into the clearing, hammer raised and teeth bared, then she too stopped short at the sight of the fallen titan. The two dwarves stood for a moment, looking at each other, then at the titan, then at each other, then at the titan again. After a short pause, the Hammerdwarf shrugged and strolled towards the fallen figure, and began striking at it with her hammer, not doing much appreciable damage, but causing a small spew of bile to appear at its lips as it was struck hard in the Kidneys. Sigun leaned back against a tree and took a sip from her waterskin as the Hammerdwarf worked up a thick sweat, soon joined by a Marksdwarf who laid into the beast with the butt of her crossbow. Eventually, she strolled over and took her blade to the Titan, wondering how she'd talk this one up to the boys and girls back home.
dwarf cabin feverDF
The siege was laid upon us so quickly that we barely had time to react. Our forces, minimal at best, showed up at our front gate. The meager 2 hammerdwarfs and 3 wrestlers were overwhelmed quickly by the human lashers. We pulled the lever that would draw up our bridge, successfully blocking off the humans from our fort and our access to the outside world. However, our fort was literally made to withstand long sieges. The entire thing being self reliant. My halls were equiped with farms, underground forests, a water source, and a place to put refuse. This, on paper, looked to be easy to handle until I raised a sufficient army. Progress was slow, and before I had even 5 dwarfs equiped (Remember I am getting all my charcoal wood from underground forests, not the best source in the world) They had placed another siege on top of the one I had already. I was getting frustrated now. The people were also not helping by making more babies for me to make beds for. I could not accomadate this growing population with just these underground forests alone, I had terribly miscalculated. So with my army, 8 hammerdwarfs at that point and my ragtag militia of 20 recruits armed with nothing but a strong hunger for the outside world, we pulled that fateful lever once again. my army charged at their men, arrows flew threw the air into my recruits, disabling 5 of them. immediately the loyal dwarfs stuck their necks out to retrieve their fallen friends, resulting in most of them meeting the same fate. our hammerdwarfs, unfaltering, managed to kill 5 lashers before losing one to pain. blood covered the bridge as my hammerdwarves mercilessly swung away at their opponents. with 5 hammerdwarfs and only 3 of my recruits left this was a grim victory at most. but then the dwarves saw something that made their hearts drop. A larger force of humans had come to avenge their fallen friends. fear ran through their spines and they scattered, abandoning the once great fort , returning to the mountainhomes.
Damn those Elves!DF
My second fortress, Aged Ale, met a horrible end. I was particularly proud of my fortress at the time. I had room for all 30 or so dwarves, just beds, I had no idea their were cabinets or chests at that time. Food was plentiful, as was booze, wood and stone. I decided it was time for a good strong defense. A channel around my entrance would be fine for now. So i set to digging it, not knowing at the time that a channel would destroy the walls under it. So now my nice looking fortress was broken by a long line that breached the walls of many rooms, no matter. Just aesthetics, not incredibly important. So I continued placing. My channel was almost done, and a bridge was being laid down for merchants to come in. Then, disaster, my poorly planned channel had breached the walls of a small pond, soon my dining room and farm plots were submerged, the rest of my fortress was saved by strategic door placing, oh well accidents happen. But now I had half a moat! Surely my defenses would be impregnable! And, as if to test my 'impregnable' fortress, the Elves attacked! A whole two squads on my 'impregnable' fortress. It was not impregnable. They laid down frickin planks to cross my one-tile wide channel, then proceeded to murder half the fortress(I had absolutely no military), but, lucky for me I had dug deep into the earth, and had built a hallway with some forbidden doors , the dwarves behind would be safe until the Elves left. Not so, my Legendary miner was a great guy, friends with a lot of other dwarves, a lot who died. He went into a tantrum and proceeded to murder the rest of the fortress with his pick. Then, after his orgy of destruction was done, he grew melancholy and starved himself. But, I still had one or two dwarves kickin around, both migrants, so they had no friends. My fortress would be rebuilt by these two brave young men! And then a kobold thief came and managed to kill one. One peasant was left. A single peasant. At that point I was frothing at the mouth with anger and sorrow at my lost fortress. The poor peasant was wandering the fortress, vomiting every so often on the strewn bodies of fallen comrades, and all the while I'm trying to get him to do something, he's obviously conflicted, there's literally hundreds of jobs, bury the dead, plant seeds, harvest plants, cut wood, mine, construct building. In my rush to fix the fortress i accidentally unforbidded the hallway doors, and a lone invader I could not see in the unit list because of all the dead proceeded to wrestle the last survivor to death. Aged Ale had fallen.
The Expeditioner's LogsDF
I've started to keep "Star Trekish", in character logs for my fortresses, I'll leave links here for your reading pleasure.