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  • ...a few rooms from 3x3 to 6x6 squares wide (7x7 or larger will result in a [[cave-in]] unless you add [[support]]s), and connect them to the outside. Hit spa ...c, but the most reliable way is to farm. Farming requires water from the [[cave river]] (but it can be done from the outside one), which is usually a scree
    6 KB (1,176 words) - 20:59, 9 June 2014
  • *[[Fish]] - cleaned [[fish]], [[oyster]]s, [[cave lobster]]s, [[pond turtle]]s *** Unharvested Crops: plants grown in a farm plot.
    11 KB (1,705 words) - 13:35, 7 March 2024
  • ...in value to underground crops and is much like an aboveground version of [[cave wheat]].
    442 bytes (57 words) - 16:04, 29 July 2012
  • ...in value to underground crops and is much like an aboveground version of [[cave wheat]]. It is notable for being the only crop featuring capitalization in
    703 bytes (92 words) - 03:39, 20 December 2022
  • * [[Cave wheat]]
    2 KB (329 words) - 15:54, 8 December 2011
  • ...able and comfortable fortress. First, they excavated and flooded a farming cave. After constructing the entryway, trade depot, and storerooms in the soft s ...er fist, but dwarves may get bored with that before we get the rest of our crops set up. Now, what do the Mountainhomes want? Hammers and helms? I think we
    12 KB (2,130 words) - 06:43, 2 November 2010
  • ...es without arms are unable to [[haul]] items, but are still able to gather crops or work in a workshop. Once created/gathered, the items simply remain where The most common long-term syndrome is probably the bite of a [[cave spider]], which causes long-term mild dizziness. The dwarf seems fine and w
    18 KB (3,071 words) - 04:09, 20 December 2022
  • ...man, and another caste of the same creature that acts exactly like a giant cave spider, put the creature in a civ, and get a human-spider civ. The only fla ...at can be modded. Being plants, they use many of the same tokens as edible crops, but differ in having a few tree-specific tokens.
    71 KB (11,124 words) - 22:51, 28 April 2024
  • ...processed|alcohol=[[Dwarven rum]]|rarity=Common|spring=1|summer=1|habitat=Cave|uses= *[[List of crops]]
    934 bytes (133 words) - 03:02, 26 July 2021
  • ...mple cup|seed=Dimple cup spawn|spring=1|summer=1|autumn=1|winter=1|habitat=Cave|other_products= *[[List of crops]]
    551 bytes (74 words) - 03:02, 26 July 2021
  • ...ould be wrong, but I think I had an issue with flies because I had so many crops wilting in the huge underground farms I had dug. I have been better about t ...nneled into an underground river and loosed a slew of lizardmen, snakemen, cave crocodiles into the fortress. Few have survived. (I think we are going to a
    7 KB (1,291 words) - 15:34, 29 August 2008
  • '''Longland grass''' is the outdoor equivalent of [[cave wheat]], having the same exact products and same value in every case. It ca *[[List of crops]]
    707 bytes (95 words) - 15:48, 8 December 2011
  • ...be frightened off before they finish the job. The impatient leader might cave in the entire area to the next level and rebuild from scratch.[[User:Fedor| ...ly just hope my farms(which aren't close to the maddwarf) will yeild their crops soon, that way I'll be able to wit the dwarf out and deal with the tantrume
    5 KB (786 words) - 02:41, 9 April 2010
  • Being in the dark increases [[cave adaptation]], and being outside causes it to decrease (along with stunning/ ...ing covered up again, it will remain this way. This allows growing outdoor crops inside safely.
    4 KB (561 words) - 04:03, 20 December 2022
  • | [[Cave wheat]] || data-sort-value="beer Dwarven"| Dwarven beer || 2 || style="back
    14 KB (1,914 words) - 16:38, 31 March 2024
  • * [[Farming|Harvesting]] [[crops]], if the "All dwarves harvest" [[standing orders|order]] is on. This will ...creatures include stuff like all species of snakes, [[crundle]]s, [[giant cave spider]]s, [[creeping eye]]s, [[magma crab]]s and most [[megabeast]]s. Inor
    10 KB (1,631 words) - 19:26, 8 April 2023
  • *[[Fish]] - cleaned [[fish]], [[oyster]]s, [[cave lobster]]s, [[pond turtle]]s *** Unharvested Crops: plants grown in the farm plot, are marked as "B" until collected.
    13 KB (2,044 words) - 11:13, 22 June 2014
  • * [[Farming|Harvesting]] [[crops]], if the "All dwarves harvest" [[standing orders|order]] is on. This will ...creatures include stuff like all species of snakes, [[crundle]]s, [[giant cave spider]]s, [[creeping eye]]s, [[magma crab]]s and most [[megabeast]]s. Inor
    12 KB (1,904 words) - 07:13, 17 June 2024
  • ...much. Morul will help set up our food industry until we're raising enough crops to lock him in the kitchen. ...nventory. I'm very impressed to see that he managed to count all the giant cave spider silk webs down in the cavern 30 levels beneath me, even though we ha
    21 KB (3,617 words) - 08:08, 28 September 2010
  • [[Silk]] cloth is produced from [[web]]s, whether they're from a [[vermin]] [[cave spider]] or a rampaging [[forgotten beast]]. If you have an idle loom, it w ...early all forts have access to, there are [[Plant fiber|seven above-ground crops]] which can be [[farm]]ed and used to produce cloth, with each cloth produc
    4 KB (637 words) - 03:15, 20 December 2022

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