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  • ...erm whale man|sperm whale men]]. However, they are smaller than some other land-dwelling humanoids such as [[giant]]s and [[cyclops|cyclopes]]. ...o tusks with which to gore enemies, which can be exceedingly useful should the player lodge their weapon in an agile enemy (most flying creatures).
    2 KB (331 words) - 00:30, 25 April 2024
  • ...erm whale man|sperm whale men]]. However, they are smaller than some other land-dwelling humanoids such as [[giant]]s and [[cyclops|cyclopes]]. ...o tusks with which to gore enemies, which can be exceedingly useful should the player lodge their weapon in an agile enemy (most flying creatures).
    2 KB (323 words) - 03:21, 20 December 2022
  • * Capture a live land animal ...'''trapping''' labor. Trappers are involved in trapping [[vermin]] through the use of [[animal trap|animal traps]].
    2 KB (285 words) - 01:03, 16 January 2014
  • ...d be found in a normal biome of the same type, and they are encountered in the same size groups. As of .39c, both [[megabeast]]s and [[semi-megabeast]]s c [[Image:Undead_Fish.png|frame|Undead fish traversing dry land to attack an adventurer.]]
    3 KB (475 words) - 10:54, 18 May 2015
  • [[File:Resources worldgen.png|thumb|'The late Murk' Region]] ...h the same or similar [[biome]]s, and the same [[Surroundings|alignment]]. The entire region will be either evil, neutral, or good.
    2 KB (318 words) - 09:26, 21 August 2023
  • [[File:Resources worldgen.png|thumb|'The late Murk' Region]] ...h the same or similar [[biome]]s, and the same [[Surroundings|alignment]]. The entire region will be either evil, neutral, or good.
    2 KB (318 words) - 03:53, 20 December 2022
  • * Capture a live land animal ...pper dwarf come across it, the trapped animal will be eaten, regardless if the dwarf detests it or not.{{verify}}
    1 KB (154 words) - 17:34, 8 December 2011
  • Potworm http://en.wikipedia.org/wiki/Enchytraeidae (best representative is the Grindal worm: http://en.wikipedia.org/wiki/Enchytraeus_buchholzi) ...edia.org/wiki/Leech '''(already included)''' (likely based on Hirudo spp., the blood-sucking medicinal leeches)
    12 KB (1,686 words) - 17:51, 28 March 2017
  • ...tical face. These cliffs can be as short as two z-levels, but depending on the area, can reach heights much greater than 10! ...re found in [[mountain]]ous areas, where [[tree]]s don't grow and farmable land must be made from manipulating [[water]] sources.
    755 bytes (131 words) - 14:39, 8 December 2011
  • ...Forums. It is no longer available there and has been heavily edited here. The original author is unknown.'' ...a day before I started writing this. My game crashed irreversibly at about the one year mark, and I didn't get to cover more advanced stuff like [[magma]]
    76 KB (13,750 words) - 14:55, 24 November 2021
  • ...in head-first.'' ''If you are looking to learn adventure mode instead, see the [[Adventure mode quick start]] guide.'' ...ss|you'll remember how you lost]].'' In a big way, ''Dwarf Fortress'' uses the principle of learning from one's mistakes.}}
    86 KB (14,762 words) - 09:59, 24 June 2024
  • The following is a list of [[challenge]]s relating to playstyle. Before you embark, you can optimize or sabotage your fortress from the very start, depending on how you distribute your points. After a few years,
    85 KB (14,139 words) - 12:38, 15 July 2024
  • The following is a list of [[challenge]]s relating to playstyle. Before you embark, you can optimize or sabotage your fortress from the very start, depending on how you distribute your points. After a few years,
    84 KB (13,988 words) - 12:37, 15 July 2024
  • Before you embark, you can optimize or sabotage your fortress from the very start, depending on how you distribute your points. After a few years, ...dered to go found an outpost. They've hired you to make sure they survive. The six nobles only have social skills and refuse to do any work that is beneat
    71 KB (11,875 words) - 16:34, 26 July 2021
  • ...d ore]]. Tracks may be carved into stone, or [[Construction|constructed]]; the latter allows above-ground routes, but these are more difficult to set up d ...|value]] when made from the same [[material]] (the value may differ due to the [[item quality]]). [[thief|Thieves]] or even mischievous animals can steal
    47 KB (7,730 words) - 19:15, 16 November 2014
  • ...ly do not add their names to a page or subsection - "anonymous" editing is the rule. This page allows for exceptions to that rule, but that does not preve This page on the wiki houses trials run within the game by players, with the intention of arriving at conclusions on how certain combat situations work,
    105 KB (15,535 words) - 16:20, 15 May 2024
  • Before you embark, you can optimize or sabotage your fortress from the very start, depending on how you distribute your points. After a few years, ...dered to go found an outpost. They've hired you to make sure they survive. The six nobles only have social skills and refuse to do any work that is beneat
    63 KB (10,491 words) - 16:07, 26 July 2021
  • ...ess’ existence. Astebkol has weathered three sieges, each more brutal than the last. ====The First Siege of Astebkol====
    26 KB (4,647 words) - 15:16, 8 December 2011
  • :''If you are looking to learn adventure mode instead, see the [[Adventure mode quick start]] guide.'' ...time, ''you'll remember how you lost.'' In a big way, Dwarf Fortress uses the principle of learning from one's mistakes.}}
    54 KB (9,560 words) - 20:23, 16 June 2024
  • === Kelilrom - The short lived dream<sup>DF</sup> === ...contained so many riches that a new adjective would be needed to describe the vast amounts of minerals.
    28 KB (5,145 words) - 05:06, 18 November 2021

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