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  • ...ronze, iron or silver is a good use for these low-grade materials. Dwarven science advances have, however, determined that [[silver]] is, due to its high dens
    3 KB (485 words) - 03:07, 20 December 2022
  • ...ints on the [[material]]s in the game, and dictates a number of [[material science|material properties]] related to states of matter and heat/cold [[wear|dama
    11 KB (1,632 words) - 21:44, 6 February 2024
  • ...short swords out of any weapon-grade [[metal]], but those with [[material science|superior edge properties]] are more effective. "Rock short swords" are a sp
    3 KB (409 words) - 14:23, 26 June 2023
  • Dwarven science continues to research improvements in the milling process. Dwarven historie
    3 KB (436 words) - 22:33, 27 October 2013
  • ...e]]s of equal parity to, say, [[granite]]. Although the precise [[material science|material properties]] of ash are unknown, it is [[fire-safe]], (somehow) [[
    2 KB (230 words) - 03:07, 20 December 2022
  • ...game, many of them through its affect on overall weight, but as [[material science|material properties]] go, its implementation in the game is somewhat underw
    8 KB (1,134 words) - 00:49, 16 January 2014
  • Again, those familiar with traditional science may recognize the phrase, where it normally means, "The more the better." H
    15 KB (2,474 words) - 17:42, 7 July 2014
  • ...and general bloodsucking. This makes them ideal test subjects for dwarven science.
    2 KB (228 words) - 07:15, 25 April 2024
  • ...s a high [[weight|mass]] and [[density]] are the most important [[material science|material properties]] (for this reason the best blunt weapons tend to be bo
    6 KB (978 words) - 03:07, 20 December 2022
  • Adamantine has extreme [[material science|material properties]]: it is nigh-weightless (weighing about as much as [[w
    13 KB (2,059 words) - 08:13, 13 May 2024
  • ...h easier, as well as simplifying the [[pump stack]]s for applications in !!SCIENCE!!.
    2 KB (340 words) - 23:51, 13 June 2014
  • Laying out your workshops in the most efficient way possible is quite a science. There are several points that should be considered.
    4 KB (690 words) - 09:56, 31 July 2021
  • :''For information on the physical properties of materials, see [[Material science]]
    3 KB (427 words) - 15:49, 3 December 2013
  • :''For information on the physical properties of materials, see [[Material science]].
    3 KB (456 words) - 03:41, 20 December 2022
  • Recent dwarven !!SCIENCE!! has shown that certain visitors react badly to being trapped in a vault o
    18 KB (3,021 words) - 16:30, 27 May 2024
  • ...y is a primitive precursor to chemistry, mingling some legitimate material science with a great deal of occultism. Alchemists were preoccupied with, among oth
    3 KB (399 words) - 09:02, 8 May 2024
  • Again, those familiar with traditional science may recognize the phrase, where it normally means, "The more the better." H
    15 KB (2,303 words) - 17:04, 22 March 2024
  • '''WARNING!''' Altering map tiles is not an exact science. Backup your save file just in case you run into nasty surprises.
    19 KB (3,078 words) - 21:45, 12 June 2014
  • More science remains to be done to see if creating a mission but not sending out a squad
    7 KB (1,229 words) - 03:34, 20 December 2022
  • ...of libraries, your fortress can even have a quaternary sector "industry" (science, information generation and sharing).
    11 KB (1,764 words) - 04:39, 3 March 2024

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