v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

Search results

Jump to navigation Jump to search
  • ...Ability, Creativity, Patience, Linguistic Ability, and Musicality are all mostly or completely useless, so turning them down gives you enough points to do a ...le to one-shot enemies with a blow to the head and you want to render them harmless as quickly as possible. If you get an '''Easy''' or '''Tricky''' shot to th
    24 KB (4,160 words) - 19:28, 25 April 2016
  • ...[[cavern]] areas. Despite their appearance, they are benign, and so mostly harmless, although will sometimes cause job cancellations,{{bug|3348}} and occasiona
    2 KB (364 words) - 16:50, 17 March 2024
  • ...e#Skills_by_Associated_Attributes|Skills and Associated Attributes]] for a mostly complete list. ...Wrestling skills and related attributes is to go find a small, relatively-harmless animal and wrestle with it repeatedly. You can wrestle hitting {{k|b}} for
    22 KB (3,743 words) - 02:51, 20 December 2022
  • ...''' {{Tile|ñ|0:1}} is a procedurally-generated [[night creature]] which is mostly known for attacking unwary [[adventurer mode|adventurers]] who [[Adventurer Bogeymen dissolve into harmless smoke shortly after being killed. Severed body parts can be picked up, but
    25 KB (3,629 words) - 10:02, 28 April 2024
  • ...nd one axe), a supply of initial food, seeds for once the planting begins (mostly plump helmet), a supply of booze to keep the dwarves happy until brewing is ..., leaving you with exponential wardog growth. Alone, the dogs are somewhat harmless, but in packs of twenty to thirty, nothing will be able to stand against yo
    31 KB (5,230 words) - 15:54, 8 December 2011
  • ...e civilians are unlikely to go. Mind that while training spikes are mostly harmless to armored adult dwarfs, such traps are perilous for small animals, babies
    13 KB (2,134 words) - 12:33, 6 October 2015
  • They wield wooden equipment, mostly spears and blowguns with a few carrying wooden shields as well which aren't Rodent men in [[Adventure Mode]] are nearly harmless as long as you're wearing clothing. They appear in both spear and shield an
    2 KB (261 words) - 12:58, 5 November 2020
  • '''Hoary marmots''' are small, furry creatures, mostly harmless, but they can get into your fortress interrupting your dwarves. Easily best
    648 bytes (87 words) - 19:56, 4 January 2013
  • ...fallen [[goblinite]] from or during an ongoing siege. Kobold ambushes are mostly notable for being much more annoying than kobold thieves, and should not be ...f [[undead]] in non-evil [[biome|biomes]]. The necromancers themselves are harmless, being regular old unarmed humanoids; however, very bad things will happen
    10 KB (1,620 words) - 02:52, 20 December 2022
  • '''Usefulness:''' Moderate, increasing with each bonus you fill. Mostly for those who want to build the best possible defenses. Can also double as ...at of [[intelligent undead]] and their abilities. Most would be relatively harmless or a minor inconvenience, but some are potentially lethal to your dwarves.
    96 KB (15,752 words) - 04:01, 20 December 2022

View (previous 20 | next 20) (20 | 50 | 100 | 250 | 500)