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  • ...ng as the mature plants are harvested promptly, it is not hard to grow two crops of either plant each season from the same plot. ...agement of [[labor]], [[stockpiles]], and the food industry to ensure that crops are harvested (rather than left to [[wear|wither]] in the field), are prope
    3 KB (475 words) - 19:47, 30 June 2015
  • Does cave adaptation lessen with increased exposure outside, or is the adaptation per ...IRC some time back that cave adapted dwarves are supposed to recover from cave adaptation after a period outside. He didn't seem sure if it was functional
    4 KB (648 words) - 21:42, 8 March 2010
  • ...ng your dwarves' diet with their [[preference|likes]], and [[turtle]] or [[cave lobster|lobster]] shells are important for moods. You will also get some bo ...u're not getting any shells from fishing, just lots of shads and trout and cave [[fish]]. Here's a tip: dig out a channel some distance away from a main wa
    19 KB (3,285 words) - 09:43, 26 December 2022
  • ...ng your dwarves' diet with their [[preference|likes]], and [[turtle]] or [[cave lobster|lobster]] shells are important for moods. You will also get some bo ...u're not getting any shells from fishing, just lots of shads and trout and cave [[fish]]. Here's a tip: dig out a channel some distance away from a main wa
    22 KB (3,752 words) - 00:53, 14 October 2023
  • ...f that content no longer exists in the current version of the game (e.g. [[Cave river]], [[Chunk]]). In these cases the cv: alias cannot be used. ...edirects to sections don't work: see [[DF2014:How do I manage my seeds and crops]]. I know MediaWiki is capable of this trick because Wikipedia does it. [[U
    127 KB (20,227 words) - 21:06, 24 April 2024
  • ...plump helmet crop as a main component of their diet. Several above-ground crops are all-seasons as well, the best of which are probably [[wild strawberry|w ...underground crops that can be made into [[booze]] worth 10☼. Above ground crops will require you to [[trade]] or [[gather plants|gather]] for [[seed]]s, bu
    2 KB (266 words) - 08:25, 11 April 2012
  • ...ke the [[magma smelter|magma smelter]], [[lake|lake]]s in main map, [[cave|cave]]s in the main map, moon on travel map ...[giant desert scorpion|giant desert scorpion]]#, [[Giant Cave Spider|Giant Cave Spider]]#, text
    39 KB (5,481 words) - 17:52, 27 December 2022
  • For an extra challenge try this in an area with a cave. * BONUS: Miniproject: Farm simulation, complete with crops and free-range livestock, etc.
    49 KB (8,248 words) - 16:33, 26 July 2021
  • ** Skilled planters produce larger stacks of crops, which means more food, more booze, more cloth, more dye, .... ...ay not stop to plant crops one season. Or he might neglect to harvest your crops in a timely fashion and they could rot on the ground (if you only let your
    48 KB (8,169 words) - 21:16, 5 August 2014
  • ..., as the dry floor tile is then a "muddy <type of stone> floor". Inside [[cave]]s, [[rock]] cavern floor tiles that are covered with water instantly becom ...to grow crops on soil; it is possible to build a farm plot for the dwarven crops such as [[plump helmet]]s directly on any underground soil tiles. This meth
    17 KB (3,052 words) - 20:14, 23 June 2017
  • ...location, excepting the lack of iron(!). We have three separate extensive cave systems, and I haven't yet ventured more than 38 levels below the valley fl * The first cave system begins 6 levels below the valley floor and continues down to level -
    24 KB (3,978 words) - 19:08, 31 May 2015
  • ...ohol can also be turned into food via cooking, making them all viable food crops. Pig tails can additionally be turned into [[cloth]], from which you can m ...t]] will also help you harvest the local seeds so you can get above-ground crops going quickly. Once the earth is struck, you should build a mason's and ca
    32 KB (5,458 words) - 20:14, 23 June 2017
  • | state = {{{state|{{{state-crops|{{{state-shrubs|{{{state-trees|{{{state-grasses|expanded}}}}}}}}}}}}}}} | state = {{{state|{{{state-crops|{{{state-shrubs|<noinclude>expanded</noinclude>}}}}}}}}}
    5 KB (448 words) - 12:12, 27 June 2023
  • ...l never come by enough alcohol that way, so you'll eventually need to grow crops for brewing, and dwarves will literally go crazy if forced to drink nothing ...y not stop to plant crops one season. Or he might neglect to harvest your crops in a timely fashion and they could rot on the ground (if you only let your
    43 KB (7,388 words) - 23:13, 18 February 2012
  • | state = {{{state|{{{state-crops|{{{state-shrubs|{{{state-trees|{{{state-grasses|expanded}}}}}}}}}}}}}}} | state = {{{state|{{{state-crops|{{{state-shrubs|<noinclude>expanded</noinclude>}}}}}}}}}
    5 KB (447 words) - 20:26, 13 February 2022
  • ** Skilled planters produce larger stacks of crops, which means more food, more booze, more cloth, more dye, .... ...ay not stop to plant crops one season. Or he might neglect to harvest your crops in a timely fashion and they could rot on the ground (if you only let your
    49 KB (8,344 words) - 03:59, 20 December 2022
  • ** Skilled planters produce larger stacks of crops, which means more food, more booze, more cloth, more dye, .... ...ay not stop to plant crops one season. Or he might neglect to harvest your crops in a timely fashion and they could rot on the ground (if you only let your
    49 KB (8,347 words) - 15:27, 26 September 2023
  • As adventurer I entered a cave with a dragon in it from the surface, it let to one of these caverns. upon ...ne in fortress mode too... except it lasted one tile down. Must be flaw in cave gen. Anyone else get this? I can make screenshots/movies and use old file t
    15 KB (2,486 words) - 00:05, 13 June 2013
  • ...as larger, more solitary creatures like [[giant cave spider]]s and [[blind cave ogre]]s. Arming up helps a lot, as there is usually only a small entrance t ...well]]. Watch out for [[Giant toad|other]] {{catlink|Humanoids|sources}} [[Cave crocodile|of fun]], though.
    22 KB (3,725 words) - 03:39, 20 December 2022
  • ...as larger, more solitary creatures like [[giant cave spider]]s and [[blind cave ogre]]s. Arming up helps a lot, as there is usually only a small entrance t ...well]]. Watch out for [[Giant toad|other]] {{catlink|Humanoids|sources}} [[Cave crocodile|of fun]], though.
    22 KB (3,741 words) - 23:10, 14 May 2024

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