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  • [DISPLAY_COLOR:7:0:1] [DISPLAY_COLOR:2:0:1]
    4 KB (473 words) - 21:18, 20 November 2018
  • ...ers}} on the [[unit list|{{k|u}}nit list]] and labeled as {{DFtext|Guest|2:1}} on the right side of their names, along with their current activity. ...an isolated fortress should restrict locations to {{DFtext|Citizens only|6:1}} to prevent people from visiting them, and shouldn't reveal a cavern, as i
    11 KB (1,804 words) - 04:06, 20 December 2022
  • ...are some considerations to good placement of such animals. If you have a 1- or 2-wide hall, one animal is enough. If you have a 3-wide hallway, a sin +++1R1++++ 1 = area of animal 1
    32 KB (4,689 words) - 15:05, 19 July 2012
  • [DISPLAY_COLOR:6:0:1] [SEED:wild purple yam seed tuber:wild purple yam seed tubers:0:0:1:PLANT_MAT:PURPLE_YAM:ROOT]
    4 KB (518 words) - 22:43, 7 December 2018
  • *[[File:Cave_blob_sprite.png|20px]] / {{Tile|o|6:1}} [[Cave blob]] *[[File:Cave_floater_sprite.png|20px]] / {{Tile|f|6:1}} [[Cave floater]]
    2 KB (365 words) - 13:33, 5 June 2023
  • [REAGENT:plant:1:PLANT:NONE:NONE:NONE] [REAGENT:barrel/pot:1:NONE:NONE:NONE:NONE]
    6 KB (851 words) - 03:52, 20 December 2022
  • |style="background-color:#cfc"| Friendly<sup>1</sup> |style="background-color:#cfc"| Friendly<sup>1</sup>
    13 KB (1,829 words) - 18:25, 19 July 2014
  • |{{RT0|,|2:1}} |{{RT0|'|2:1}}
    5 KB (863 words) - 03:31, 20 December 2022
  • ...old age (including fortuitous fortress dwarves), usually within a range of 1-100 years. [[Savage|Giant]] versions of animals inherit their normally-size Historical figures existing in year 1 are born in a "time before time" and described with "the appearance of one
    8 KB (1,163 words) - 02:51, 20 December 2022
  • [CLUSTERSIZE:1] [GROWTH_PRINT:5:5:1:0:1:92400:126000:3]
    6 KB (829 words) - 19:06, 24 January 2019
  • * {{Gametext|None|4:1}} * {{Gametext|Scarce|6:1}}
    9 KB (1,297 words) - 17:19, 11 July 2012
  • ...{DFtext|Calm|7:0}}, {{DFtext|Wilderness|2:0}} and {{DFtext|Untamed Wilds|6:1}} ...{{DFtext|Serene|1:1}}, {{DFtext|Mirthful|2:1}} and {{DFtext|Joyous Wilds|3:1}}
    11 KB (1,758 words) - 04:01, 20 December 2022
  • |brain=1 |tripe=1
    2 KB (267 words) - 17:54, 4 February 2024
  • {| class="wikitable" cellspacing="0" border="1" cellpadding="5" |{{Raw Tile|▓|7:7:1}}
    2 KB (372 words) - 18:35, 25 July 2014
  • {| class="wikitable" cellspacing="0" border="1" cellpadding="5" |{{Raw Tile|▓|7:7:1}}
    3 KB (479 words) - 12:41, 2 May 2024
  • ...are some considerations to good placement of such animals. If you have a 1- or 2-tile-wide hall, one animal is enough. If you have a 3-tile-wide hall +++1R1++++ 1 = area of animal 1
    31 KB (4,697 words) - 00:49, 29 December 2022
  • 1. Wells are currently a little wonky, like everything else, but in a not-so- 1. While a trench full of water can be used as a water source, a well can dra
    29 KB (5,253 words) - 21:22, 6 February 2014
  • |brain=1 |tripe=1
    2 KB (249 words) - 03:47, 20 December 2022
  • [[File:Military positions 1.png]] [[File:Military nobles 1.png]]
    17 KB (2,858 words) - 22:55, 8 April 2014
  • ...ch ingredient currently possessed. The last column ({{DFtext|Permissions|7:1}}) is subdivided into two additional columns, cooking and brewing. This is ...disabled_icon.png|18px]] ({{DFtext|+|6:1}}{{DFtext|C|4:1}} or {{DFtext|+|6:1}}{{DFtext|B|5:0}} in ASCII mode) - This item could be used for the task, bu
    22 KB (3,320 words) - 22:19, 11 June 2024

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