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  • [[File:Military positions 1.png]] [[File:Military nobles 1.png]]
    17 KB (2,866 words) - 03:42, 20 December 2022
  • [DISPLAY_COLOR:3:0:1] [CLUSTERSIZE:1]
    6 KB (717 words) - 19:59, 18 October 2018
  • {{Quality|Superior|22:05, 1 May 2013 (UTC)}} |skull=1
    455 bytes (52 words) - 03:29, 20 December 2022
  • ...ers}} on the [[unit list|{{k|u}}nit list]] and labeled as {{DFtext|Guest|2:1}} on the right side of their names, along with their current activity. ...an isolated fortress should restrict locations to {{DFtext|Citizens only|6:1}} to prevent people from visiting them, and shouldn't reveal a cavern, as i
    13 KB (2,080 words) - 04:10, 15 March 2024
  • [SEED:wild purple amaranth grain:wild purple amaranth:0:0:1:PLANT_MAT:PURPLE_AMARANTH:SEED] Modest Mod [CLUSTERSIZE:1]
    4 KB (487 words) - 22:40, 24 January 2019
  • [HEAVY_BRANCH_RADIUS:1] [MAX_TRUNK_DIAMETER:1]
    6 KB (791 words) - 19:11, 31 October 2018
  • ...change colour to red or yellow in [[autumn]] ( {{tile|♣|4:1}}, {{tile|♠|6:1}} ), and lose their leaves in [[winter]] ( {{tile|╞|6:0}} ) (controlled b ...Above-ground trees will only grow in areas where there is sufficient soil 1 Z-level beneath them (currently observed to be at least one unmined tile wi
    14 KB (2,163 words) - 01:23, 20 October 2023
  • |{{RT0|.|0:1}} |{{RT0|.|0:1}}
    1 KB (195 words) - 00:24, 21 December 2022
  • {{Quality|Superior|22:05, 1 May 2013 (UTC)}} |skull=1
    449 bytes (52 words) - 22:48, 8 April 2014
  • ...l|18:25, 8 November 2010 (UTC)}}{{Ore|name=Raw Adamantine|tile=£|color=3:7:1 ...1}},{{Raw Tile|^|0:1}},{{Raw Tile|^|3:1}}) or volcano tile ({{Raw Tile|^|4:1}}) in the Region map. The adamantine will be located somewhere within the L
    4 KB (690 words) - 15:08, 8 December 2011
  • Create a small area preferably 1 tile wide, and channel it out leaving one support under it. This MUST be c '''Level -1'''
    24 KB (4,016 words) - 02:01, 7 January 2023
  • [CE_SPEED_CHANGE:SPEED_PERC:100:START:0:END:1:DWF_STRETCH:144] <-- Makes the target move at 100% of its current speed [CE_SKILL_ROLL_ADJUST:PERC:100:PERC_ON:0:START:0:END:1:DWF_STRETCH:144] <-- Multiplies the target's skill by 100%, 0% of the time
    16 KB (2,335 words) - 00:34, 21 December 2022
  • ...equipment item having a set value. The total value of embarking is set at 1,274 points, though all but 300 of these are pre-spent on an array of basic :* 1 Iron [[anvil]] ( or Steel [[anvil]] if your home civilization has no access
    26 KB (4,447 words) - 19:39, 9 February 2022
  • |{{RT0|.|0:1}} |{{RT0|.|0:1}}
    1 KB (193 words) - 19:27, 8 March 2014
  • [[File:Military positions 1.png]] [[File:Military nobles 1.png]]
    17 KB (2,880 words) - 09:35, 3 July 2012
  • * {{DFtext|World Size}} is {{DFtext|Medium|3:1}} * {{DFtext|History}} is {{DFtext|Short|3:1}}
    54 KB (9,560 words) - 20:23, 16 June 2024
  • {{bugl|1588|cat=nocat}} [Creatures]: Creature with 1 eye and 2 eyelids Human 2 (to Human 1): I died. It was inevitable.
    60 KB (10,079 words) - 18:24, 17 June 2024
  • {| class="wikitable" cellspacing="0" border="1" cellpadding="5" |{{Raw Tile|▓|7:7:1}}
    2 KB (372 words) - 18:35, 25 July 2014
  • * A dwarf throws too many [[tantrum]]s during a short period of time (1% chance per tantrum). Dwarves who have completed a strange mood and created :{{gametext|<dwarf> has gone stark raving mad!|3:1}}
    7 KB (1,125 words) - 16:26, 14 March 2024
  • One (1) blank line between last line of prev subsection and next sub-section title One (1) blank line between last line of prev subsection and next sub-section title
    70 KB (11,448 words) - 14:39, 15 December 2020

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