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  • |rowspan=5| random |rowspan=5| random
    30 KB (4,766 words) - 17:29, 1 October 2018
  • ...you know Bioshock, that kind of thing. People play those games and I think random content, because.. I mean theres a lot of reasons why this sort of procedur TA: (random babbling for 10 seconds)
    83 KB (15,489 words) - 20:48, 15 November 2021
  • *Bring 10 copper bars and three random rocks, but only one axe and pick. ** decide with random goals or by random when dwarves may go to the next color
    84 KB (13,988 words) - 23:29, 21 June 2024
  • ...ifferent worlds; these are archived at [[Main:Seed archive|Seed archive]]. Random and custom names do not affect world generation. However, modifications to ...certain input, you can "seed" the generator to produce an entire series of random numbers on another computer that are exactly the same as they were original
    13 KB (2,032 words) - 20:20, 23 June 2017
  • ...ow and then, one of them will be struck by a "strange mood". These largely random events will be seen as an [[announcement]], and will pause the game. ...rf will begin construction. Upon completion, the dwarf will create a semi-random artifact related to the skill affected and gain [[legendary]] (or higher) s
    49 KB (7,895 words) - 04:00, 20 December 2022
  • {{random image|location=right|size=300px}} ...rtress, each coming at different times. Most take the form of an animal, [[Random creature profile|some not found in vanilla DF]], with extra features (e.g.
    35 KB (5,287 words) - 05:16, 12 February 2024
  • :* 60 units dwarven [[alcohol]] (at least 20 each of up to 3 random types, in 12 barrels) :* 15 units of [[meat]] (one random type, 3 stacks of 5 units in 1 barrel)
    31 KB (5,144 words) - 04:58, 1 March 2024
  • ...ut some [[undead]] and evil creatures can be blindly aggressive. Combat is random, and any animal can kill any dwarf - and vice versa. ...abeasts in terms of size and strength, but are procedurally generated from random creature parts and may have procedurally generated special attacks (such as
    47 KB (7,991 words) - 16:28, 26 July 2021
  • ** Creates a random artifact-quality "holy" piece of equipment at the tile where the die was ro ** Grants the user a random friendly pet spawned nearby (must have [NATURAL] or [LARGE_PREDATOR] [[Crea
    7 KB (1,135 words) - 17:12, 11 May 2024
  • {{random image|location=right|size=300px}} {{random image|location=right|size=300px}}
    16 KB (2,607 words) - 21:22, 19 July 2014
  • || Chooses a random layer among layers with a CONDITION_RANDOM_PART_INDEX with the same identif ...nditions each will be put into a set of four different sprites to add some random variation in the appearance of the creature's head.
    27 KB (4,193 words) - 22:13, 19 June 2024
  • === Three random things === I set the query for random page to prevent finding pages with /raw in the title ( NOT LIKE '%/raw') fo
    48 KB (7,920 words) - 22:50, 29 November 2023
  • :* 60 units dwarven [[alcohol]] (at least 20 each of up to 3 random types, in 12 barrels) :* 15 units of [[meat]] (one random type, 3 stacks of 5 units in 1 barrel)
    33 KB (5,542 words) - 03:21, 20 December 2022
  • ...ut some [[undead]] and evil creatures can be blindly aggressive. Combat is random, and any animal can kill any dwarf - and vice versa. ...abeasts in terms of size and strength, but are procedurally generated from random creature parts and may have procedurally generated special attacks (such as
    43 KB (7,277 words) - 16:28, 26 July 2021
  • ...arf will begin construction. Upon completion the dwarf will create a semi-random artifact related to the skill affected and gain [[legendary]] (or higher) s ...for a different dwarf with different materials. This is true for most all random events and results in Dwarf Fortress.''
    27 KB (4,330 words) - 18:12, 21 February 2014
  • ...ress, or one is being generated, the game will assign that fortress a semi-random name automatically. These fortress names are often compounds of two dwarven ...he screen, to choose your fortress or group name. You will be given a semi-random name automatically.
    9 KB (1,398 words) - 11:51, 18 September 2023
  • |World Param: Name Random |World Param: Seed Random
    68 KB (9,833 words) - 15:31, 29 September 2009
  • Name: Random<br \> ...mountain range (with volcanic features, just above Location 3), and a few random volcanos in a forest.
    20 KB (3,233 words) - 23:30, 21 June 2024
  • ...ut some [[undead]] and evil creatures can be blindly aggressive. Combat is random, and any animal can kill any dwarf - and vice versa. ...abeasts in terms of size and strength, but are procedurally generated from random creature parts and may have procedurally generated special attacks (such as
    50 KB (8,538 words) - 00:25, 21 December 2022
  • ...BD%D0%B8%D1%86%D0%B0 russian wiki] has made use of the system here to show random DF screenshots rather than quotes. I think this is a rather clever idea. Ma ...et images for the current ones, though. I guess we could start them off as random stuff and switch them out as we go. [[User:VengefulDonut|VengefulDonut]] 02
    23 KB (3,846 words) - 21:05, 15 December 2011

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