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  • ...asily identifiable by looking for currently worn narrow/small clothing and weaponry. If you're in doubt whether an item you chose is indeed on your prisoners,
    13 KB (2,285 words) - 23:35, 21 June 2024
  • Due to the necessity of weaponry in most forts and the high added value of weapons (especially quality ones)
    1 KB (157 words) - 23:33, 3 December 2013
  • ...ey're "ready"*), see where they are - send your Toughest into sparring for weaponry, your most Agile into hauling, your Strong/Agile into crossbow training, an
    20 KB (3,347 words) - 20:18, 23 June 2017
  • ...o it! Until you have your militia formed and fully equipped with armor and weaponry, your smelters and forge should be doing nothing else but smelting cheaper
    94 KB (16,288 words) - 20:22, 16 June 2024
  • ...design works well with plenty of archers, siege engines, and other ranged weaponry. A walled maze gives melee an advantage, but an open maze gives advantage
    32 KB (4,689 words) - 15:05, 19 July 2012
  • ...attribute gains, see where they are - send your Toughest into sparring for weaponry, your most Agile into hauling, your Strong/Agile into crossbow training, an
    29 KB (4,905 words) - 20:28, 25 July 2012
  • *Bonus: The weaponry covers every tile of the map (i.e., everything that enters the map can be s
    49 KB (8,248 words) - 16:33, 26 July 2021
  • **If you have access to obsidian, these can be a great source of quick weaponry early in the game, before any steel works are up to speed. Even on a tree-
    4 KB (644 words) - 15:57, 8 December 2011
  • ...cial with wooden training weapons being available now) in regards to edged weaponry.
    22 KB (2,743 words) - 11:37, 30 June 2014
  • ..., meaning a fully outfitted marksdwarf will be carrying 650Γ-900Γ worth of weaponry, depending on whether their crossbow is metal or bone/wood. Dwarves carryi
    16 KB (2,470 words) - 02:53, 2 July 2012
  • In regards to edged weaponry: [[adamantine]] and [[steel]] take first and second place respectively, wit
    56 KB (8,131 words) - 13:05, 6 January 2024
  • * Warehouses in human towns tend to have items in them, including weaponry, food, Items of high value, and alongside those is armor. Though a cheeky w
    22 KB (3,784 words) - 17:02, 21 June 2024
  • ...[[wolf]] and [[giant eagle]] attacks, but weak in comparison to any metal weaponry, being unable to defeat even basic copper armor, so keep that in mind once
    8 KB (1,237 words) - 22:09, 13 June 2024
  • Due to the necessity of weaponry in most forts and the high added value of weapons (especially quality ones)
    2 KB (246 words) - 04:06, 20 December 2022
  • *Bonus: The weaponry covers every tile of the map (i.e., everything that enters the map can be s
    64 KB (10,876 words) - 19:52, 22 May 2024
  • ...ily done using [[Military|the melee method]], once you've forged the basic weaponry. You may also channel a hole in ice to fish in it, although the ocean will
    26 KB (3,515 words) - 06:27, 14 February 2024
  • ...nly lit up. A blacksmith by trade, he had been pounding out iron bolts and weaponry for the new four-strong militia to use when he was struck by some sort of i
    21 KB (3,849 words) - 01:07, 7 May 2011
  • ...o it! Until you have your militia formed and fully equipped with armor and weaponry, your smelters and forge should be doing nothing else but smelting cheaper
    54 KB (9,560 words) - 20:23, 16 June 2024
  • This stockpile contains ammo for all forms of ammunition-requiring weaponry (except siege engines). It can use [[bin]]s to consolidate up to 100 units
    21 KB (3,445 words) - 14:21, 24 June 2022
  • ...cial with wooden training weapons being available now) in regards to edged weaponry.
    25 KB (3,229 words) - 09:21, 31 October 2023

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